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Besus

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A member registered 1 year ago · View creator page →

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Thanks for taking the time to make that!

The trees were an internal debate I had a few times. I considered making them just details but didn't want to confuse the player by having some items that you can/need to destroy and others you didn't.

I don't mind at all! In fact, thank you for taking the time to do that! That's exactly the kind of constructive feedback I look for!

While some of those concerns have already been addressed, I'll be keeping a copy of that for future reference! Again, I really appreciate it! :-)

Thanks for the kind words. The pound is used more; it's the only way to destroy the houses.

You may definitely want to give v2.0 a shot though!

Added saving and persistence (among a large number of other things) in v2!

The point is to explore; I'm not going to hold the players hand through everything in the game.

Consider looking behind the water...

Awesome! Thanks for doing this! :-)

It's still coming. :-)

Strange that it only happens to you so far, but I knew what the issue was as soon as you mentioned this. Give version 1.1.1 a shot and let me know if it's now fixed on your end. Sorry about that! :-(