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Studio Ratware

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A member registered Dec 02, 2024 · View creator page →

Creator of

Recent community posts

Nice idea! I'm a big fan of the audio design, very polished and impactful! :)

Fun idea! 

Very original! Nice job :)

Fun idea! Reminds me of the password game.

I finished the game, but I think my pQ-Rule was bugged, I only had one p and Q for like 3 Bs :D

I love so much about this, narrative was awesome, you taught me what certain blocks do in an easy way before testing if I understood them later, the game is polished... Great work! :D

I really had fun with this one! :D

Sadly also encountered the bug where the game freezes, so I wasn't able to finish it - but I enjoyed what I got to play a lot! Loved the narrative.

Congrats on completing your first Godot game! :)

I'm a big fan of the dashing enemies, cool design!

Well polished & nice art style!

Always down for a rat game, love the silly character design! :)

Oh that's funny :D

Hard to believe we would've had you beat though, your game looks awesome and feels great to play! :)

Thanks Heaviin, happy to hear you had fun!

Interesting, the audio is pretty loud on my setup... I'll note that down! :D

Thanks for your feedback! Glad you had fun.
I actually agree with you, the pickups could definitely use some more time haha, their visuals were implemented on the last day and it kinda shows :'D

Thanks, that's so nice to hear! :)

Thanks Killo!
Seems like a couple of people had the same idea, that's cool to see :D

Thank you! That's awesome, we're glad you had fun :D

Why is this glungus so good? Interesting spin on the clicker genre, and well made! I have slain  glungus btw...

Incredible for 24 hours! Super polished, a fun and creative idea and overall very well done. Keep it up! :D

Simple concept, but quite fun. I love the retro art and audio style, well done! :D

Very cool idea! Love the bunny & environment art, great job!

Nice art, very cozy!

Very juicy, very fun! The fullscreen unfortunately didn't work, but it was playable without! Well done! :D

This game is soooo good! Really well done, so much polishing, difficulty options and a ranking system. It's probably the most loose interpretation of the theme I've seen so far, but I think it works well enough. Good job! :D 

Very cool idea! A little more feedback for the different synergies etc. would have been great, but well done nonetheless!

Thank you for the kind words!

Thank you!
Very good :D

Of course you did...

Kudos!

Cool concept! And congrats on completing your first game, that's not an easy task!

This game is really juicy and fun to play. I love how simple and yet strategic it is.

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Really cool game! I love the art style as well as the audio. It feels really good to play. I do wish I was better at this...

Edit: I just noticed the chat on the right side, what a fun little detail!

Unlike our game/audio guy @nıco I actually manged to figure out how this works >:).
Friendly fire aside I quite enjoyed crafting spells (I will admit that I made heavy use of the official A Handy Spell List™).  I too experienced UI formatting issues and I would've liked to have either a spell book or a "study chamber" to try spells with no time pressure. I also love your implementation of the shop and I am looking forward to when you can maybe roll out some fixes after the voting period.

Fun game! I liked progressing between the levels and gradually unlocking more features. As many other comments already said I too wish the hitbox was a bit smaller, otherwise a great little game! 

Thank you so much, Heiser!

We're happy to hear you enjoyed our game! :)

Thanks, Limbo!

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The GOAT casually drops another world record and calls it a new PB ^^

insane, i don't know how you do it.👏

-utzi

We put a lot of (and probably more than we should have) effort into small and silly things.
Thank you for playing and leaving a comment!
Cheers, Simon

I am glad you had fun!
The drifting was a pain to implement so I am glad someone got enjoyment from it :)
Cheers, Simon

Thanks for the kind words - and nice time! :)
There's a button in the Pause Menu iirc, but you're right, having a hotkey makes more sense, we can definitely see that coming if we get to continue working on the game.
We appreciate the feedback, thanks so much!

Haha not a bad time at all!

There might be some hidden shortcuts you could take...

Thanks for playing! :)

Holy moly, well played!