Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

StriderPulse599

4
Posts
A member registered Sep 14, 2023

Recent community posts

(1 edit)

I already told you: AI steals from post-processed photos and 3D renders. This is why it's often really good at colors/gradients, but produces the weird light that looks like inbreed between 2D and 3D.

2D artist cannot replicate that. They work with limited color pallet, not entire RGB range. Stylized 2D art also has completely differnt range of post-processing effects that can be used, so you can't really replicate it.

"LUT" is literally one google away from explanation, while "uncanny valley" is a common English phrase. You're not my audience, and I'm not wasting my time to explain every single little thing to someone who only wants to get mad on the internet instead of learn.

What kind of AI I'm talking about? Dunno, you didn't specify either despite starting the discussion, just said bunch of words like "art" just like me. 

Last time I checked, one of main supporting characters in DOOM (2016) and Eternal is VEGA. Guess that the life lesson from this arcade gore shooter is that we should leave all of our facilities under control of AI, listen to it's directives, and keep the pesky human scientists on tight leash (especially the ones without organic body).

Dude, you crawled back to the discussion after blocking me, saw my edit, and unblocked me just to post a giant wall of internet expert. I don't think this can get any more Reddit than that. 

(1 edit)

Because you know nothing about art, that's why you also didn't realize I was an artist and not an AI-defender.

Edit [Guy ran away back to Twitter]: Google my nickname. I'm a graphical programmer that works on both game engines and drawing software. 

No, human artist can't do this.

The main source of uncanny valley in AI art is light and colors. That's because those come from photos and 3D renders which have heavy post-processing.

No, you can't apply those things to a drawing. For example: a great LUT that looks amazing on any photo would turn anime style drawing into a complete mess. Not to mention that the entire drawing is split into dozens of layers, and you need to manually create masks for a lot of effect.

Then comes the fact that there isn't any drawing software besides photoshop that has all the tools for the job. You'd be surprised how many artists use AI art to get colors and gradients.

Guide for the secret world:

There are hidden switches on every map that need to be activated BEFORE you recruit NPCs. If you screw up, you need to reset the game in the settings

Green world: After collecting the dream catcher, do a leap of faith across right wall to climb an invisible ladder (if you didn't got it, try bit more to the left), then activate the switch on a table outside of map.

Blue world: Jump on the fence surrounding the warehouse, then walk along it towards the blue container behind the warehouse and jump on it to access the switch.

Pink world: Find the grave, go through the passable wall on opposite side, then go through the wall behind dream catcher and keep walking forward. Switch is on one of poles.

Yellow world: After reaching level above the dragon with first magic mirror, you need to jump on two bookshelves to access the platform behind the pillar with the mirror. Then walk along right wall following the bookshelves above until you reach the passable wall

Secret world: There are three buttons you need to press in order to access remaining secrets.

-Turn left after spawning in and head towards the ramp to activate the first bride

-Remaining ones are on other side of the arc. One is hidden on the left where you need to jump onto a small path in upper-left corner. Other is on right side, just find the door on a wall in the distance and look to the left. Don't forget to walk the final stairs, get your reward, and access three doors!