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Strengt Agi

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A member registered Apr 08, 2022 · View creator page →

Recent community posts

Oh I missed the 3

Good game to play for those who are looking for reaction time challenges.

My recommendation is that:

There should be indicators on where the player should move the spacecraft on the map in the beginning levels of the game. I got confused by the "What?" and "Start" squares. As a new player, I thought that the Start square was the beginning of the level so I tried hovering towards the left to see the other levels.  

Also, there should be an indicator in choosing the upgrades. I suggest changing the colors or other creative methods for the color-blind people to determine if the upgrades worked or not.

It is a fun and challenging game with a few tweaks it is going to be a huge hit. 5/5

Scrumptious tea-making game. Thank you for the experience.

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It was an experience.

Minor Fixes:

Desc: First encounter with granny and when she talked about the past she just spoke about the old man next door. The dialogue title seems to not fit. Also some spelling mistakes.

Desc: Looking at this room looks like everything is fine but in fact, there are important actions missing like a return button so I can go back and communicate to the old man faster rather than clicking at the mall on the map. I also tried clicking the door near granny it does not work.

Experience:

The art and the premise are drawn well and as for the sex scenes.. it is alright it has some dirty talking and light teases (no seggs at the end tho). I have not played the intro and day2 so I will try that when it comes out. 

Overall it is worth being funded and I am looking forward to the development of this project.

Alright, I just finished it after 6 tries.

I have encountered a lot of bugs during my playtime.

Bug#1

Desc: The first mirror looped save point. I cannot exit or do anything so I just reloaded the page. 

Bug#2

Desc: It seems it managed to save my last playthrough but I cannot load it and escape. So I reloaded the page again.

Bug#3


Desc: I did not know that the holy book was a one-time-use item. There should be a notification that it was gone from your possession. (Yeah, I died clicking the first demon... reload again) 

After dodging and reaching the end of obstacles the three demons stopped moving. I do not know if this was intended.

Bug#4

 

Desc: After finishing talking with the bear I have not chosen to kill him yet. I noticed that the three demons started moving again but the first one was out of sync with the rest. 

Bug#5


Desc: All save points are not working as intended got to reload again.

Bug#6


Desc: After choosing to spare the 2nd bear I killed the first bear and received the key. Curious I walked back to the other room and received this error. I was slightly surprised by the sudden loud walking sounds. ( I was expecting a jumpscare but I did somehow get it.. reload again)

Minor Adjustments:


Desc: Doing some exploring before I received my inevitable death, the monuments and the foundations have no object collision. I just ghosted through them.

Experience:

I already figured out what happens for the rest of the story when I read the bloody note and saw the two hostages. It was predictable for me and also there are spots from jumpscares that I expected to happen.. it is a missed opportunity. 

For your first game, I give it a fair rating and it can use development for the story. I recommend looking up Purgatory for ideas and capturing the feel of the game. 

If it does not suit your liking as a reference you can visit Manlybadasshero on YouTube he plays a lot of this stuff.

Lastly, I am glad to playtest this game and I am looking forward to your growth.

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I see what you did there.

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Question: I'm at the part where the MC ate Luna's homemade dinner (which the MC vommited) and still haven't encountered any actions/choices that will change the story and add some affection meter thing. Is there something wrong with my version of the game? I'm just reading everything (I don't have complains about the story).