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A member registered Feb 16, 2021 · View creator page →

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Did you mean to upload the .afpub file rather than converting to a .pdf? This choice (if it was a choice) will considerably limit the number of people able to view it.

In Background: "Parts of the world are inhabitable or too dangerous to visit..." should probably be "Parts of the world are uninhabitable or too dangerous to visit..."

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A post-apoc version of T1 should be a blast at the table. I still have a hardcopy of The Village of Hommlet module.
I just need to decide what system to use: D&D, Cairn, ba5ic, or maybe The Morrow Project...

Looks good ... fyi: the title of the Rogueland.pdf  file is "Character sheet". No big deal, but you may want to change the metadata at some point for clarity.

Just an edit to your text: the name is  Moldvay ;)

Love Glaive, btw.

Just fyi ... I'm guessing "Fight the avatar of Gatekeeping and strange it with its own chain." should be "Fight the avatar of Gatekeeping and strangle it with its own chain."

You are very welcome! Glad to be of service.

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On this page (https://yochaigal.itch.io/cairn) your credit for "Cover art by Cosmic Orrery Games." is not readily visible.

You have a span inside the paragraph (or 'p') tag with a background-color set to "var(--itchio_white_back". The link (or 'a') tag is similarly set to the same background-color value. 

I hope that helps.

Thanks for responding.

¡Quem anda à chuva, molha-se!  ¿No?

My agency extends beyond ignoring an optional rule....

I will probably have that 'remedy' be a dark rumour and the effect of committing such an atrocity (for those corrupt enough to believe that taking an innocent life to support their own hubris is a viable path) will be to end up doubling their rate of corruption.

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I like that magic can bring on corruption. But it is rather odd that imprisoning and consuming elementals reduces corruption. That is pretty counter-intuitive, philosophically speaking. Downright evil and more likely to increase corruption, realistically speaking. Is there some in-game logic I missed that makes that plausible? Just curious...

@ng76 and @Pointless Monument ...

Very cool and thanks to you both for sharing.

Hello! 

All your Cortex Prime stuff is very useful for those just starting with the system. I have  added a number of your titles to my "Cortex-Prime Related" collection.

One note, The Keystone Archetypes pdf has links in it that seem inactive in any reader I use to open the file.

Thanks.

The Village of Hommlet has been one of my all-time fave TSR adventure modules since it came out, and is one of the few I still own in physical form. The varied NPCs, the numerous side-quest hooks, and the primary adventure are amongst the best TSR had to offer.  While I have long-since ceased to be a fan of D&D (past AD&D 1e), I'd gladly run Hommlet for Ba5ic, Cairn, or Knave (with requisite adjustments).

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You mention the IA artwork ... whilst not a fan of AI, as long as the material it is embedded in is offered free---even in a pwyw case---(not taking money away from human artists, and the author of the work in which it is embedded is not seeking undue profit from it) I am  ok with it.  Call of CairnThulhu seems like a great genre-mod for Cairn. Cheers.

As a S.A.G.A (South Austin Gaming Association) grognard, TFT is one of my all-time faves, and this is a nice distillation / homage. For which, Thanks!

I will be sending it to all my younger friends in the hobby who find GMing arcane and onerous. Just what the doctor ordered.

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I have used Lulu for my personal, on-demand printing needs. But definitely a +1 for a print book. Anything I want to keep and pass down to posterity I pick up in a physical form. Anything I just want to have fun with but doesn't peak my philosophical interest I get in pdf. I can imagine this beside my copies of Bushido, Mysteries of the Yokai, Sengoku, etc.

Oh, and I like the sidenotes. I find them informative and entertaining ... and therefore useful.

Sure thing! Great game, thanks for that.

Is it me, or do the links for GLAIVE_v2.pdf and GLAIVE_v2_Spreads.pdf go to the same file ('spreads'). Is there no 'pages' file anymore?

Happy Birthday, Hodag!

Just what's needed for the moment we are in.

You are welcome. And, Thanks!

You write: "If you'd like to preview NO ONE OWNS THE SKY before buying it here, consider visiting Junk History for a free plaintext version of the game." That link no longer appears to be valid. Just fyi...

I had not noticed this initially, seems obvious now. Nice! I've been nostalgic regarding Greyhawk of late ;) Thanks for the reminder.

Cool!
Actually, one could say the original 1e AD&D Bard class was the original prestige class, so the concept goes further back than 3e. But it was much, much harder to become a 1e Bard than it was to enter any of the 3e prestige classes.

You write: "Reworked Alignment and Morality based on real Chivalric values and sources such as Aquintas, Chauncer and more!" I assume you mean Aquinas rather than Aquintas ;)
Looks very interesting.

Sounds like a natural and inevitable progression to me. I, for one, would love to see a standalaone version of Endeavor.

Just a note to say your description includes some naked html ... how embarrassing ;)

I grew up on  the late 70s early 80s punk scene in Austin Texas so I Gotta tell ya:  I love the concept! And Cthulhu Dark provides a great core ruleset for running the scenario.

Hello. Great game. Love the setting details and mood. I was wondering, however, if in the section on Divination Mechanics, the first sentence SHOULD read "The Hunter states what they wish to find out about the hunt they are on..." rather than what is printed which is "The Hunter states what they wish to find out about the hunter they are on...". That is, I expect that the second use of 'hunter' should be changed to 'hunt' ... right?
Cheers!

N i i i i c e !

As a grognard who originally started with the White Box's little brown booklets and Chainmail in the 1970s, I am delighted to see this redux with better organization, explanation, and integration. For those who want to get the real old-school feel without having to figure it all out for yourselves (I remember the constant flipping through all the books to figure out the intent) ... this is the real deal.

The cover is quite reminiscent of Jacquays' Caverns of Thracia---one of my favorite Judges Guild adventures. I ran it as soon as it came out. Nice work.

Great game! I just bought a printed copy. But ... my v1.03 pdf has some elements in the sidebar table of contents (viewable when open in a pdf reader) that do not correspond to anything in the document. For instance the sub-links, "Weapon" and "Armour" (under Treasure) should probably be be removed and "Magic Item Effect" added instead. Haven't looked at all the sub-links ... maybe when I get more time. Anyway, just fyi. Love the game and keep up the good work.


In the descriptive text above you have: "Runes work as in Spell Friend and Enter, but the tiles must be boned to the object via a material related to the effect." I assume "boned" should be bonded. Haven't looked at this yet, but very interested.

Looks interesting!. But at the moment the BETA0.1.5 RULES SUMMARY.pdf file has 0 bytes and is empty and unopenable. Just fyi ...

Brilliant! Frankly, gaming should always combine social commentary and personal enrichment ... not in a club-you-over-the-head manner, but not so subtle as to be missed either. It requires finesse. Well and timely done.

I've played TTRPGs since the late 70s and TT Miniature Wargames since the early 70s (even created my own in the early 80s) and I must say, this looks very interesting.