Heya, super fun idea.
UX anecdotye: I can not for the life of me stop pressing the green end turn button before manually attacking.. perhaps you could consider improving this by greying out the button if they player hasnt attacked, or adding a warning/confirm popup if they try to end turn without attacking or just making the pokemon atttack. ( I havent run into a situation yet where I wouldnt want to attack every turn).
StoshFerhobin
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A member registered Feb 09, 2020 · View creator page →
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Hat HighRise is a casual platformer where you try to collect as many hats as possible on your way to freedom
Platformer
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Good Stuff, something changed with the purple spell. you used to be able to run up it which was way cooler, :-p
Final boss fight was real legit.
Also mini bit of feedback, the tutorial message at the very start to teach you to dash, suggests " why dont you jump and then dash" which had me hitting Space Bar then 3.
Which doesnt work, All you need is to press 3. Oddly misleading.
Yooo this is super legit for the 200 game.
Can my magic character heal stuff like the enemy can? I wish he could.
Little bit of feedback,
Wish there was a clear visual indicator of when you are out of action points between all 3 characters, as in "your only option left is to end turn". Would have dimmed the screen or made the button become highlighted perhaps.



