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A member registered Dec 09, 2015 · View creator page →
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A rail shooter set in an alternate universe where the UK never existed
Shooter
They thought they could stop him, well maybe they should ho-ho-hold up
Action
Steamed Hams DVD game adaptation I made back in 2018
Interactive Fiction
A gallery shooter where you need to stop aliens disguised as NEDs from turning the planet into a giant cigarette.
Action
Recent community posts
Steamed Hams but it's the Interactive DVD Game comments · Replied to brodix in Steamed Hams but it's the Interactive DVD Game comments
Operation: Followthrough (16-bit) jam comments · Replied to jwrayth in Operation: Followthrough (16-bit) jam comments
Operation: Followthrough (16-bit) jam comments · Replied to Hedge in Operation: Followthrough (16-bit) jam comments
Operation: Followthrough (16-bit) jam comments · Replied to iNCEPTIONAL in Operation: Followthrough (16-bit) jam comments
Operation: Followthrough (16-bit) comments · Replied to SNES-Testberichte in Operation: Followthrough (16-bit) comments
It was supposed to be a 2D port/recreation of another game I’m developing.
Unfortunately not understanding pvsneslib combined with being too busy with the main project meant I never got very far with this.
Hey, I’m hoping to make a SNES “port” of a PC game I’m developing, but the game in question is 3D, and none of the code will work on SNES, at least not without SuperFX which isn’t allowed here.
Instead I’m making an original game in 2D for SNES, and none of the code or assets I have from PC will be in it. Would this be allowed?
Operation: Followthrough jam comments · Replied to redoctorok in Operation: Followthrough jam comments
Steamed Hams but it's the Interactive DVD Game comments · Replied to DIA1T in Steamed Hams but it's the Interactive DVD Game comments
Aurora Memoria: Philosophical Data Session 2093 comments · Posted in Aurora Memoria: Philosophical Data Session 2093 comments















