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StormerSage

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A member registered Feb 03, 2020

Recent community posts

Thanks for clearing that up. To be honest I wish this started a bit earlier, I have Thursday off and am excited to start! But I'll keep things legit for our humble crowd of eight and start when the jam starts. It's been fun brainstorming over the last few days.

(1 edit)

Ever wonder why, when you create a new project in MV and look at the RTP BGM, you see Theme1, Theme2, and Theme6? Where are 3-5?


Well, to reduce bloat in new projects, not all of the base resources are copied in. (Saving around 500MB!)

To find these and some other resources, on Windows navigate to C:/Program Files (x86)/Steam/steamapps/common/RPG Maker MV/dlc/BaseResource

And there's Theme3, Theme4, and Theme5, along with a bunch of other tracks and images! Just copy those folders into your project and there you go!


(Just for clarification, are these allowed for this jam? They ARE RTP, in the same style and everything, and everyone has them. Just gotta copy them in, unlike VX Ace that includes everything by default.)

Also wondering about this, as well as if "no recolors" also means no using the hue shifter that's built into the engine.

Might challenge myself to not use any scripts in VX Ace and just go pure vanilla, but would like to know if they're an option.

Well, this is an RTP jam, so all the sounds/music/graphics you have to work with are already built into the engine.