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Storm

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A member registered 10 days ago · View creator page →

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Beating SERIOUS SPIDER GAME (play now) but I can only WALK!


i have no clue how you did that without dying a million deaths

The game is simple but its pretty fun, I played a full round and got a final score of 1960. It was kind of hard to understand at first but I got the gist of it eventually.

Also I thought the dogs coming out on a moped to grab the people who died was pretty funny.

I actually love this game, the moment I loaded into the first level I already knew what to do, I assumed that was the whole game, just variations of that one puzzle, but then I played the next level and they introduced a new puzzle using the same control scheme, and its like that for the whole game: familiar controls, but with a crazy twist on the mechanic every time.

All of the puzzles felt amazing to solve, I knew the goal and I had an idea on how to get to that goal within the first 30 seconds of loading into a level.

My favorite level was the one where you had to move all the colors to different sides of the level, I was on that one for a bit but when I finished it it felt like I was one with the spinning hexagons, it was crazy.

The only thing that was a downside was the lack of audio, im not sure if its bugged or if you just ran out of time.

Overall, I loved the game, I had a smile on my face the whole time I was playing it, great job on this one!

The game was fun, I liked how the flowers heal you, I was kind of worried when my health was getting low, plus the effects for when you get the health pickups is really good.

The screenshake could be tuned down a bit though.

If you were to continue updating the game, it would be cool to see something new that could mixup the gameplay loop!

I like the collectables that give you new abilities and stuff. I usually dealt with combat by running into the enemies and clicking which made it feel kind of stat-checky. I feel like I was doing the combat wrong, though.

I'm not sure what the charges are supposed to be either.. I wasnt really sure how to get past the first big room, I spent alot of time just walking around looking for something new, I assumed it was the beam that lifted you up that I was missing but it didnt seem to take me anywhere.


I really like the art style, reminds me of something like Garn47

I'm not sure how this fits the "Spin to Win" theme however.


I wish I couldve seen the other areas but I got stuck in this weird hole after the place where you free the two robot enemies behind the metal bars above where you enter the first big room.

I accidently swapped the windows and html versions of the project before I went to bed last night, thats my bad. It should be playable now.

most annoying bug to fix of all time it was the gray walls its always the gray walls its always the gray walls its always the gray walls its always the gray walls its always the gray walls its always the gray walls