I've been rotating this game rapidly in my mind ever since I first ran it. The dice resolution mechanic is so clever and fun when paired with the items and monsters which are both a joy to play with. I loved realizing the tactical double-bind that the first boss encounter was built around, and it was a pure delight to watch my players understand it in real time too. The aesthetics are perfect and got everyone on the same page about the roleplay right away. It's a real marvel.
I want there to be so much more of it already, in part because it feels like such a well-realized slice that implies the larger whole so well that I can almost see it from here, a tantalizing silhouette in the fog. I'm looking forward to running it again as soon as there's an update.



