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Stone Golem Studios

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A member registered Mar 26, 2023 · View creator page →

Creator of

Recent community posts

Hey sorry to see you hit a bug! Still in super early development. Can you give me a link to see what you encountered?

Thank you for trying the Chronomon Demo! 
From what I understand, balance and accessibility are the main things to work on. Putting your feedback into notes here. 

Do you have any suggestions on how to get seeds without entering the first town? I have yet to come up with anything reasonable lol. 

I'll also work on energy and sleeping. I like the concept of forced sleep hours. Choosing each hour might be unnecessary.

You make a great point on the first battle - now I have to test that out. I think the first battle can act as a tutorial in hindsight so you get the chance to skip it. I'll code that in to allow the player to choose.

Yes please to pictures for the UI where you wanted larger text and would love a link to the stream

Awesome thank you for trying it out!
This version is a bit dated and I apologize for the bugs. I have stomped those out since then. 

Also agreed the landscape should feel more apocalyptic! I'll be sure to make it feel that way on release. 

actually, I might just move the LateUpdate into a public method and change it manually. I'll keep you updated

I am having a slight issue with the frame keeping up when changing sprites. I assume that doesn't happen when using the Animator? Do you happen to know why?

Simple, works great and to the point. It even works with my custom animator script. 

I made something similar a few years back but it was cumbersome. It required scriptable objects to match up stuff and really just a pain. 

Thank you for your service haha. 

Spent all day yesterday thinking about it, how to implement customizing the player. Ran a discord poll.

Putting customizing in =) Working on it now. Great suggestions, keeping me on my toes haha. 

If there is anything else that a farm/sim game requires that you can think of, slap me in the face with it haha. 

I had planned on making a bunch of skins that you could choose from but not customizing them individually. But I know this is a necessary feature in farming games so looking into it now =)

Hey May! Thank you for trying Chronomon. 
It's still SUPER early stage and sorry if you encountered any bugs along the way. 

I have canvas interactions on my to do list =) I have considered allowing you to fish everywhere as well and since you requested it, I will probably implement it. You can either eat the sandwich or feed it to your Chronomon by selecting the item in your inventory and pressing the "eat" or "CM" icon towards the bottom of the menu. 

Fishing has been pointed out as difficult. I'll adjust it. 

Thanks again for playing and leaving a review!

Bought a 2nd medium pack on accident and that is absolutely fine given the level of detail and price. Then realized there was a large pack. Purchasing that one as well even after getting them in the medium pack. 

Thank you for your wonderful work! 
They will be used in my upcoming game, Chronomon =)
Chronomon on Steam

Best set out there. Hands down. Absolutely worth it the buy and should be priced higher IMO. 

Thank you for your great work!

Awesome plugin. Easily the best one for paint.net. Even gives you GIF export. I wish there was a way to run it while editing live however but still a great asset. 

Hey there!

Yes Android watches can run any .apk file. I'm working on a way to skip sideloading. For now the only way is to download directly from Google Play.

Update just went out with some fun features but also a way to flip the orientation =)

Thanks or the post =)

Absolutely agreed about tapping to turn. Right now you can lock your direction by holding the interact button (or shift on PC) That should help with all the farm work for now. 

I didn't think about constant activate on tools! Great idea. It's on the list here. 

Working on fading trees for battles and walking behind for sure. 

Quit button in settings =)

Thanks for playing! I have a HUGE update coming out shortly for the town and NPCs that I think will give so much more to do in game. 

That's exactly why. Most users have it on their left wrist. But this is a concern a few people have made so I'll put a setting in to flip it.

ohh yes sorry I haven't put that in yet! 

Your left handed? 

I'll put an update out soon that let's you flip it

Love the art! Excited to try it. BRB

First positive review =)
Thank you! 8 months in and 2 demos to get it here. Let me know if there is any issues or requests! Loads of new stuff still going in.

Thanks for the feedback from before! I have been building out a new demo for the last few months with your feedback in mind. New PC build is up, would love to know what you think

Thanks for the feedback! It was originally made for smartwatches. The mobile and PC builds will absolutely have a different menu on release and 100% agree the menus suck.