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StockerGaming

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A member registered Oct 04, 2023 · View creator page →

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Cool game but it made my mini-LED LCD monitor flicker and it gave it burn-in of the timer within about half an hour? Never has something like this happen before o_0


looks like it is slowly fading away again, thankfully 

Still absolutely amazing, for specular reflections it might be helpful to able able to configure the colour of the bottom half of the sky, though, maybe even with the option to mirror the top, including clouds

Very glad to hear that as it is something the compatibility renderer lacks as a feature

Very nice, does this make use of particle trails?

Awesome to see!

I think it could be cool if there was an option to hide the sun if it is below the horizon so you don’t see it anymore even when there is no ground to cover it up

Maybe having it as an independent second directional light could work, I don’t know how easy that is to setup up, though

I was using it along with your sky shaders

It looks like in the files the VFXController class is defined as VFXFireController but referenced to as just VFXController so there are parse errors without modifications