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stiztics

12
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A member registered Sep 01, 2022 · View creator page →

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I love the art style used in this game. It looks like a scrap book that a kid would have made. I also thought that the level designs were well done and felt great to play on. I love the different levels implemented into the game, such as the water level. Great game!

I think that it was amazing how multiplayer was implemented. It was really cool seeing all of the mechanics that were put into the game. Something I realized was that some awkwardness when it comes to some of the fighting mechanics, like the knockback. I also think it would have been nice if there were a few more moves available.

I really love the mechanics of the game. I thought they were very fluid and felt great to play on. I also love the different types of weapons available. The different weapons allow for multiple playstyles, and added with the checkpoints, increases repeatability. The overall aesthetic of the game also looks great. The character designs looked amazing.

I thought that the aesthetics of the game were very nice. The assets and weapons fitted the space theme very well. The sound effects chosen were also really nice. I thought that one thing that could be fixed was the infinite jumping.

Over all, I think that the game was great. I like the aesthetics of the levels, especially the night level. I thought the lighting there worked very well. I think that a bit more player feedback would have been nice for different things, like taking damage.

I really like the over concept of the game and the assets and sounds used build on that concept so well. The visuals were amazing. I also really liked the overall gameplay. The boss fight was so much fun.

I love the fighting mechanics implemented into the game, where the mechanics are similar to league. I also thought that the assets used were very nice. I think that the sword could need a buff, as it is fairly difficult sometimes when there is a swarm.

I love the overarching theme of the game, and I thought that it was well fulfilled with the assets used and the dialogue. I also thought that the inventory system was also a really nice touch. I think the movement was a little laggy, but otherwise, great game.

I really loved the mechanisms for this game. The grappling and wall running really focus on movement and make this game more than just your standard FPS. The game is fairly difficult, so perhaps adding some checkpoints would be good.

The horror theme was definitely done well with the dialogue system and the assets. I thought some of the art were very well drawn and looked amazing. One thing that could have been improved slightly were the controls, which were a bit hard to use.

I really love the overall aesthetic of the game. The assets used and the sounds are all great. I also thought the enemy AI was super well done. One thing about the game however is the sensitivity seemed to be turned up pretty high for me with no way of adjusting, so it was hard to shoot.