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stickwar1324

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A member registered Oct 21, 2023

Recent community posts

Just forgot to mention, I feel like leaning into the entrypoint side of stealth would be a lot better. It makes the risk a lot more worth it. Also, harder difficulties should include like more guards, or debuffs and such like that.

I used to play this game a lot, but slowly lost interest due to the repetitiveness of 1 level and ~5 difficulties i think. Recently, I've gotten back an interest and re-visited this game after playing a lot of entry point and finally (yes finally) completed the entire main game, not on all difficulties though. I read some of the other articles, and you made some statements that were pretty interesting, such as a new game, with a fully fleshed out story line and plot. I'm just wondering about that process of development, and how far its completed.