Recent community posts
Funny, hard in a good way. I like it. But
- there is a problem with physics. When I rotate the rotatables they behave like they have mass, less then the player's. The player can push obstacles. It feels ugly(if it's not part of the gameplay).
- there is another problem with physics. The player can climb the obstacles. It's caused by the friction which is caused by the force, which moves the player. As we know friction F equals moving force N multiplied by some k
Friction is too high because of two parameters: N & k. If the dev makes them less, friction would be less(maybe not enough).
P. S. I can't do the last level which repeats, because the door doesn't have any collider. Maybe it's because it's a prototype game.
There's a gamedesign problem. If each of players gets on the other's side nobody will do anything, because nobody wants to be caught on his territory. However it's a rare and interesting situation, and the game is funny!
Thank you very much for your post(it's unbelivable)! Well, there is an unknown problem with bulding .jar file, so the only way to run it on non-windows devices is to copy-paste source code(source.txt). However, I'll make a port for android(and maybe for iPhone) so that it would be much more appropriate for the genre!
No, console is a nice feature, because sometimes it's difficult to understand what happened (see Fallout 1 & 2, Pixel Dungeon). It's a usual problem for low resolution games - a text character is far from a texture.