Hello, still here! Now I have more time I'll be working on this more. I'll be adding more Alien Assessments and more locations.
Cheers!
Hello! I'm a freelance writer/narrative designer by trade, but I also do character and world building, bestiaries, quests and other fluff stuff. I can also proofread and edit in the finest Queen's English. I'm not a newbie, but I'm not world famous or anything either. I'm really keen on entering this jam, so I'm looking to join a group. I have a slight preference for SF, but don't mind other genres. I'm not really a horror fan. Looking forward to working with you.
I created this game for NexZen Studios GDevelop jam, using the GDevelop engine, obviously.
I made it within the time of the jam, but ran out of time to add sounds and explosions, and any polish, and it didn't get a lot of play-testing either. I did try to make it playable by those who have trouble with colours, so if you have any feedback on how well I did, I'd appreciate it.
Let me know what you think if you do try it.
This is all my own work, except the idea, which is from the creators of Space Invaders. You youngsters might need to google it.
Hello all. My name is Steve Dean, I'm a freelance writer from Nottingham in the UK. (The place Robin Hood came from, and yes he was a real person!) I read, write, watch and play mostly within the genres of science fiction and fantasy, my favourite being stuff with robots. (Inspired by Isaac Azimov) As I'm very old I have a long and wide experience of the whole thing.
To be honest, and this is probably my age, I've become a bit jaded over the years, the mainstream seem to have lost their way of late, and are just churning out the same old stuff. Thankfully we have the indie community, who are producing some fantastic material in all genres and mediums.
I found this Sworddream Jam while looking for Jams to enter. When I read through the 9 Principles I was hooked!