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stephanrobertgames

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A member registered Jun 28, 2019 · View creator page →

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Played the teaser, and god is the movement awesome, when I finally got the bow I thought, oh yes, here we go, but unfortunately the teaser was over than. But yes other than that love what I saw. The movement feels great and I love the graphics

You mean a character from gothic, for exampel Diego in PSX Style or a character in gothic Style? Whould be both possible so chose wisely :-)

Had to set up my linux pc again ... :-) but finally I played the game ... love the twist :-D

yes whould also need this for macOS 

hey there is it possible to deploy a Mac version? If u can‘t I whould love to help. I could deploy a Mac version for u and for the 0.1% Macuser on itch.io 🤣 … … like me 

Hmmm ok, that’s odd. Currently I am on vacation. I will check this when I am back 

Wow nixe graphics and really nice twist at the end, great work

Sorry I am not working with UE4 so I couldnt test it, Whould u prefer a new Version from a Police Officer? Because I changed my workflow

Hey there I finished the Game a second ago and I had a lot of fun while playing it.

Respect for the awesome work. In the game it is awesome how you managed that I as the player has alwayes the feeling for a progress and what I really like is the simple but awesome level design. I never get lost and find alway home to the homebase ... please keep up the great work ... love it <3

Thank u :-)

So I played the Demo and it was awesome.

Really like the graphics and the atmospere and the story seems interesting.

Great Praise to you, how you how you lead the player through the levels, I know everytime where I have to go.

Also what I really like is the thing with the voice in the head, remembers me to Hellblade: Senuas Sacrafice, a game what I really recommend to you for inspiration if you didn't already played it.

Some notes as a tipp for you what I did while i played the game:

- Importand: create some Ingame Menu, where the player has the possiability to check the controls and quit the game.

- Interactable objects need to be highlighted more.

- In that case of third person perspective, in which the camera is so close to the figure, I whould recommend you to place the figur not in the middle, more left- or rightsided, for example like in God of War (2018), Resident Evil 2/3 Remake and/or Hellblade (again)


So I hope my tips can help you a little bit, and I will wait for the finished game, because what I saw right now is awesome and can't wait to see more.


Greeting ;-)

Hey there @Retroarchy, thanks for the praise. I will think about, it because for this I have some issues to fix. Currently I work on a rework of this because that Mesh has to much TRIS for a PS1 character, so I create a new one with less. 

Why is it named "Uncomfortable-looking yellow chair" if in the description you say it "is meant to look comfortable at first"!?

I would give a like to that post ... unfortunately it is not possible to like posts at itch.io ... so I whould write it down -> like it

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Said it on Youtube and I will say it here. Please create a own Cyberpunk / Sci Fi Game. Love your art and it feels so great in your games by handle with Guns. I also liked it a lot in Pinstripe, unfortunately it did not happen so often that you have to use the slingshot (second run with the rifle).