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Lóa Gunnars

27
Posts
6
Followers
2
Following
A member registered Dec 17, 2021 · View creator page →

Creator of

Recent community posts

Good concept and interesting to play through!

Truly this game is eclipses all other games!

I loved the intro! Really funny.

I gave up after getting three keys max! It was too hard to find them each time.

Had a lot of fun playing though

I loved the intro! Really funny.

I gave up after getting three keys max! It was too hard to find them each time.

Had a lot of fun playing though

Pikupbal lives! 
What triggers end game?

Incredible! Very nicely scoped and a good mystery. 
The puzzles were good and I was just missing a slightly bigger musical build up at the end!

Got to play a two player version at the event and it was absolutely amazing.


The final cutscene was something to behold!

I love the gameboy aesthetic. Feels like something I'd have wanted to play back then.

Wanted to kill more werewolves. -- But also got the feeling that maybe there would  be an undertale-esque way to not kill them but still win?

Definitely a fun little mechanic and I loved the hearts. Would play a full version with all planets.

Definitely a fun little mechanic and I loved the hearts. Would play a full version with all planets.

I went to the store and tried to send an email. Ending was where I really got into it. Thanks for making it

47 seconds here!

Great idea and very repayable.

Stunning! Amazing execution. I completely failed to get there in time, spent too much time in the shop.

Fun!Just wish it had high score to see who inflicted the most suffering!

It might just be a weird perspective camera that always moves opposite to the sun?

Incredible voice over! It was super fun to break the game with exponential powers and xp.

Lovely art and feel. Potential for a really nice game. 

Incredible! I really like how limited the length is, it give the game exactly the right punch

Really great concept and excellent execution! Super fun to mix the colors.

Incredible game! Got the coveted S-Rating!

Wow! What style and world building. I love it.

I also hit some errors. No enemies died. Eventually the blue bar filled up and it told me to go to the stairs for the next level but neither of the stairs did anything. Was there a key that needed pressing?

Wow! I think this is what happens when we die. The light at the end of the tunnel.

Absolutely incredible. I'd pay money for it.

Beautiful! Great snapshot.

Fun little scene. It really captures a morning in December

Good level design and execution. It's great that the lights reset on every death, so it's not frustrating to wait for the next loop.

I did have to stop on level 8. It was too frustrating to hit that amount of platforming with that amount of timing. I never seemed to find the right tempo.

Fun concept and interesting puzzles. Super like the theme and aesthetics.

I had to give up in one of the levels, I saw the solution but it was just too hard to execute the moving things around. I'd suggest adding a very accurate timer on when the next sunbeam is about to come and better feedback on whether I've picked up a thing or not.