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Stefan Cooper

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A member registered Jun 15, 2020 · View creator page →

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Difficult to play because the mouse cursor isn’t being locked, so if you’re playing windowed it keeps moving outside of the game window.

You can lock the cursor to prevent issues like this:

https://docs.unity3d.com/ScriptReference/Cursor-lockState.html

Explored for a few minutes and then got trapped by tetrominoes. Cool concept.

The mechanic was fun, but binding restart stage to CTRL + R means that in the web version you just end up reloading the page and having to start from the beginning. Also, it looks like in the tutorial you have the left mouse button indicated to fetch instead of right mouse button. Easy enough to figure out, just something I noticed.