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Star Yolk Games

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A member registered May 25, 2020 · View creator page →

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Thank you for playing! As you do clean up trash your air meter will deplete slower, allowing you to explore further and further, so that is quite intentional. We can definitely aim to make that clearer in future builds. Appreciate the feedback!

Gosh love the concept of this game! The visuals especially within the sewing machine are so enjoyable and nostalgic of 90s CD-Rom games that I loved as a kid. The SFX really add to that feeling. Love the character designs and 2D animations in this 3D space. Really love the focus on different character's needs with clothing and how that's communicated as fancy, sturdy, etc. Also really love how each step of the textile work is this neat little minigame. The only thing for me is that some elements could be communicated more clearly. I was stuck often at the machine seemingly unable to do anything and unsure what I should click or do to move forward. Overall though this is a memorable and lovely experience! Great work!

Gameplay is simple, but not boring. The tutorializing of the various controls and moves was clear and easy to follow (although the wall jump took a little getting used to). The movement feels smooth and responsive and I really like the combination of 2D sprites and 3D environments! The idea of having to plant  a seed and then quickly rush away from the growth is a really creative and engaging loop, although I was surprised to see nature as the "enemy" in a solarpunk project. It would be really cool if you could get to add music and SFX in the future. Great work overall!

Thanks so much for playing! Glad you enjoyed! That bug is a noted one that we've already stamped out for the next build, but I am sorry you ran into it. Thump is a tough cookie though so I'm sure he'll be fine lol. Again appreciate the feedback!

Absolutely lovely! An ambitious project with clear yet creative explorations of the theme. I love the dialogue and character writing. The balance between this 2D hub that gradually opens up to the player and the 3D driving segments where you're collecting and finding things are great. Love the little minigames when collecting materials ! The vehicle building mechanics are quite elegant and enjoyable. There really is a lot here to grasp onto and build on. Really wonderful work!

Love the cinematic feel to the visuals and design! Really like the theming of the mechanics being this back and forth between use of tech with the drones and human intervention and guidance of said tech. I like how you handled the controls and teaching the player with the O.S. and how you can quickly and easily switch between drones and the player character.

Lovely concept! How ambitious doing a 3D puzzle game like this for a game jam game! I really like the different elements you touch on for the game loop from charging the battery with solar power to planting seeds, watering the plants, composting the flowers and using it to help revive the tree. I LOVE the day night cycle and how the sky and lighting changes around you and impacts the loop. Thank you for sharing!

Lovely concept and execution! The pollination and collection side quests are straightforward fun! Love the bee theming for the drone, the conversations about tech and nature discussed by the bustling community and the upgrade system! Makes for a really enjoyable replay experience!

Thanks so much!! It's reassuring that your suggestions are already in line with our own, some of which just didn't make into the game in time. We will definitely take note for the future updated build which we've begun working on. Again thanks so much for playing and so glad you enjoyed! It means a lot especially to hear those specific design details came through!