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starloopz

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A member registered Jun 25, 2018 · View creator page →

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oh i love this. i love this. the way when it first starts up and you see the controls and the immediate reaction is "oh we gotta hide in this ooohkayyy", the sound effect used for karen's gasp genuinely being a little startling in its volume and suddenness and how it really matches her reaction (and also just. swearing when chad is right there and not caring about it), the fact that navidson's sprite not only changes when he's in the hallway but is also holding the camera, the static overlay when the Things are getting close to you... obsessed with the detail of the last area when you go down to the missing path forward but then there is no way back up... 

initially i saw your playthrough video on youtube and almost went back to it after getting a couple game overs before realizing that the maziness of the entire place is the true house of leaves experience & that's exactly what i came here for and what i GOT

also just props for making this in general omg. very cool of you to have taken the assignment of "translate any text into something visual" and chosen house of leaves for it of all things. i'm aware i'm commenting like 3.5 years after the initial release but if you were to ever pick this up again that'd be absolutely amazing! <3

& one thing i've noticed is that the game breaks + gets stuck on the maze pattern menu background when you try to load an empty save slot anywhere (main menu or game itself), no buttons worked for me and i had to exit out </3 makes sense since it's not intended or something you think of when making a game, but letting you know anyway! :D