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Bottled Starlight

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A member registered Dec 22, 2014 · View creator page →

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Recent community posts

Yeah it just requires a target. I should still fix the context menu bug so that'll be in the next patch.

Did you type "Talk Susan" or just "Talk" ? You need to specify a target. I will put a patch in for the context menu though.

What is the exact order of events, and what is Susan's exact dialogue so we can diagnose this.

Try using the different executables, the Allegro drivers sometimes get monitor information differently from the SDL drivers. If the game window is appearing at all it's likely a harmless error.

If using the other executables doesn't work, I'm not sure what the problem could be.

Does anything odd get reported in the console? Look for instances of the game reporting being unable to load graphics.

It does not, instead the game has a series of debug commands you can enter at any time. You can find a full list in the file at Games/DollManor/102 Secret Inputs.lua

Some useful examples:

"pref goth" make you TF into a goth doll instead of being random

"reveal all" shows the whole map

"unlock all" unlocks all doors

"wipe enemies" removes all enemies (they will still respawn though)

"give me warm" spawns some items to make it easy to navigate the frozen caves

"give me soft" spawns the twinblade and feather coat to make combat easier

And more!

While there is no in-game gallery, you can look up the game's assets on the bitbucket which is public due to a sales goal:
https://bitbucket.org/starlightstudios/projectmonoceros/src/master/Satellites/Su...

Breanne doesn't sell it, she will give you the collar if you show up as a werecat.

For anyone else who happens to find this: It's F1.

Do you mean the running minigame? I believe it tells you at the start there is a key you can press to skip it.

From the designer who made this battle:
Embrace the suck. Also build poison resist, make sure that Florentina doesn't attack on the first turn/combat start, has defense. You need to knock out one fairly quickly because they will eventually win the damage race. As I recall the bee's easier to take down. The important thing is to have the poison resist because the Alraune does more damage when she consumes the poison Dot. It was perhaps the evilest thing I've ever done.

You can activate debug mode by going to a campfire and entering the password "Demantis Mode" (get it?) then press the I key during gameplay. I am not responsible if that breaks anything, you can warp to places you aren't supposed to so don't blame me.

Are you playing a save from before the topics update?

If you click around in the bottom left in the room before a dungeon you can open up some debug options.

Unzip and double-click the AL executable

I apologize, but I am very happy you enjoy the game.

I have asked other users to check, they tell me the mod is fine. I do not know the source of your problem.

That I am not sure of. Are you using the Itch.io automatic download service? Is that deleting the data somehow?

I hope these help despite the language barrier. Please let me know if there is still a problem.

Are you on Mac, Windows, or Linux? That is the first possible problem.

There is an option in the options menu, or you can push F11 to toggle fullscreen in game.

Yes. The final game will be on Steam and Itch.io.

It's getting a rework. Inventory will become grid-based, fewer equipment slots, new screens for glossary etc.

Closest thing that's guaranteed is the moon maidens. See this post. Bees and cows are also planned for the Honeybunns area but no concept art has been released yet.

While I do plan to make translation possible (the code exists for it in the engine) it is a very large requirement for a small studio to make a translation like that. It is on the "maybe" list.

We've got a lot of plans, but I don't want to make any promises quite yet.

Yeah I'm a fan of theirs and will be helping to translate Miyu and the Strange Island :3

There is a vendor in the swamp that sells all the gems Thyme does not.

What operating system are you on? If it's not Linux or OSX then it's probably just a reinstall needed.

Magnifique.

The executables are labeled Ravenbrook[libs].exe, or just RavenbrookLinux for the linux build.

It's bugged in the current version. The next patch (due out maybe next week) should fix it.

Good ideas! I'll take those into consideration. The prototype's balance is quite all over the place, the final version will go through way more iterations.

Likely as bad ends in the final game.

I'm currently working on a patch, text speed will definitely be in it. You can hold Z to speed up dialogue, or Z+X to quickly skip across dialogue.

Thanks for the feedback! Also, you may have missed the "secret" ending which might whet your appetite a bit:
(Try approaching the hedge maze boss with everyone as a doll, you can use equipment or the puppet class to get there)

The game is tough, but you can do some things:
Retreat from dungeons to hang onto more XP
Get better weapons
Spells deal fixed damage and don't miss, so you can use up your SP to take out enemies that are tougher than your weapons. Also put modifications into your gear, better than losing it!

It has some adult themes and the final version will contain nudity even though the prototype technically does not.