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Stangmouse

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A member registered Apr 04, 2020

Recent community posts

Wow you're quick! Awesome!!

PLEASE Make a discord for players to join to post bug reports, strats, help other players, etc.
This is a really solid game but there are a few bugs which are frustrating and it would be nice to be able to discuss in discord as the issues are spotted.

-Tasks are not working other than for certain skills, mainly mining. Fletching, Crafting, Mastery, etc tasks do not tally actions making the content like increased inventory space which is locked behind task completions really difficult to get to since usually only one total between daily and weekly tasks will actually work.

-Various descriptions for bonuses are wrong? Agility skill tree lightning feet does not provide -5% global action time

-Equipment level is not really clear that it means Smithing level required to equip it. When I started playing it was not holding me to those level requirements, only after prestige when items were unequipped did I have to re-smith lower tier items to have equipment to wear. That may have been that I started playing before quite a few updates so maybe that is something fixed now - but still it is unclear that smithing is the level you need to wear equipment.

-Bank does not show max capacity so you only know when you max when you try to craft something and don't receive it.

-Something is wrong with XP calcs or displays. On many skills, if you look at the current item's "Next Rewards" number it will say something like +143 xp (+95%) but if you watch the skill's XP to next level number as the item is crafted/collected, the xp to next level is less than the display of the xp the item should be receiving. I think I have seen this on pretty much every skill but for something specific to look at, I'm currently seeing it on Mining, Fishing, and Cooking (since those are the 3 I am training)

-Offline progress didn't seem to work on my home pc when I exported and imported the save file. For sure when I export and then re-imported it did not calc offline progress (maybe that is intentional but suck when playing on different PCs and transferring saves) BUT in general, on my home PC without using import/export I was not earning offline time both when it was in the background or when the computer was locked/sleeping which does work on my work pc.

-It would be nice to have settings for showing/hiding the resource collection at the bottom and for showing/hiding the top right screen gem actions and mastery/level up notifications. Specifically the top right notifications block a lot of user actions and constantly pop up.
Just a suggestion, since you can only do 3 skills at a time you could do a bottom panel at the bottom the height of the money/xp/levels/completion element and show Skill 1 | Skill 2 | Skill 3 | Level/Mastery | Gem Actions? But that may have issues for screen size or if ever it plans to go on Mobile (which I would LOVE, but I understand this just released)

Overall this is so fun, you've done a really good job. Some polishing and this could be big. Hits the spot and is different enough with the way the buffs stack than other games in the same genre.

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You should! Doesn't cost anything, really simple to set up too.

Awesome! 

Do you have a discord channel for this game?

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I would tell you names of the quests, but my save is gone somehow... :( 

But in short, I got enough wood to get the upgrade for water (80), then used it on water. But didn't have enough axes to keep producing wood. Since I didn't the 5 axes needed, I could not produce more wood. Since 3 wood is required per hardwood, and however many hardwood are needed for an axe, it's stuck. 

Like you said if I had made it to the tasks, there is the chance that I could have been lucky enough to get a task which would reward me with wood. But if the task was to produce wood, hardwood, or axes, I would still have been stuck.

Why did you stop releasing a desktop version where we have access to backup our game save? -EDITED I say this because I played shortly after you released the game, checking back often for updates, until you took your break and then recently came and saw you had made progress. 

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I already had gotten that reward I believe. I'm currently on the Glass Pass quest. Which you guessed it, is based on hardwood production. Are you able to edit my save to fix this?

Alright, good to know that's what is doing it. But correct, it reset on a refresh. Also I just started Stage 2 and spent the wood on the water upgrade, which leaves me with not enough wood to create hardwood. No more wood = no hardwood = no axes = no wood.. help? I thought stage 2 would reset when I metastasized, but nope.

Just refreshed my page, and it looks like it must be time spent in the session? The number reset in the formula

What is it causing iron/copper to increase production amount over time? This effectively causes the iron/copper ore production to drop below the required amount / sec over time.