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ssomecookies

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A member registered Nov 23, 2020

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ooh my god thats why

amazing. like it's a game that's not only good in concept- it's very well executed with a fun idea and gameplay that hits the right spot in difficulty. everything's easy to understand and relatively difficult to master. and it's all put together so good, i didn't encounter any issues during my playthrough.

game was quite confusing at first, but it is quite fun. the thing that stuck out to me however was the lack of airstrafing, but that's probably because i play a lot of games with airstrafing. would be nice to add tho, as a sort of qol thing. still it's a lot of content, i absolutely did not touch everything in the game yet, will play later

i love how the game feels so well-put together, like it actually feels like a demo you'd find on steam and it's like a nice surprise and you keep the game and follow its development
aesthetics are through the roof
game isn't exactly that big or expanded upon tho, that could use some work.

very interesting concept. i feel that the switch between either energy felt quite finnicky to activate, as sometimes when i shift, it slows down time but just doesn't activate. however, i feel that if there were more polish and levels, it will absolutely be a very fun game. good job!!

doing your chores any% speedrun
very comfy, love comfy vibe, very fun, love fun
the hamsters feel so hamster
very polish, good game

for the love of god why is basically every item and spell a deltarune reference you can't do this i'm extremely deltarotted please

in all seriousness though spriteart's very good, and killing enemies increases the timer, encouraging aggressive gameplay. pretty cool find

very slay the spire-like. it puts its own spin on it though, by having the amount of damage you deal also put yourself at a huge disadvantage, making the game far harder as a result. although, i did have problems with the fact that every item had a element of randomness to it. i kind of don't really understand why it would add that much than to just make the cards consistent, but i'm not really an expert on that, so i think it's ok. pretty nice art too.

oh my god this game is really good i love this. tutorials clearly teach things while being as succint as possible, platforming is nice, puzzles are creative and utilize mechanics more than once. if this was polished and expanded upon it would be so fun

It's very Balatro-like, but it puts its own spin on the formula, which is slotting it into the way the cards are play!

platforming is ok, game is rather short
i wonder why people saved are across runs
kinda fun tho

concept is neat. if it was worked on more, i'm sure it'll be really great! shame that level 2 is broken tho

I really liked this game! It's cozy and the sound effects push the vibe even further.