My first playthrough ended with befriending the smokeskin, a mysterious creature that hunts you throughout the game. The chase was a very strong opening and I could feel the panic through the screen. I particularly enjoyed the field notes of the smokeskin and had a lot of fun finding out about the world informed by my own choices.
Susie Lee
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A short interactive fiction piece where you play as a claw machine whose customers are all a little magical.
Interactive Fiction
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I successfully escaped the elevator! This game is a time loop set in the elevator of a job interview (my nightmare, but at least the interview itself is done). I love time loops and this was an interesting take on them, instantly elevating a mundane thing. The accompanying art/sound was very fitting to the topic and I particularly liked how the images stopped to focus on the text at the end, it created a lot of suspense.