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SSB01

19
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45
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A member registered Jul 25, 2019

Recent community posts

The items held are in your stats page, but they're down the bottom and get cut off by the bottom of the screen.

You take the super serum the same way as the regular one, if you click Dose while having both you get asked which one you want to use.

Also, not sure if it's bugs in the Dom Route or just because my day count is gargantuan from having ground enough money to pay my debt and all of the gym points before starting the actual story, but the events are freaking out.

The fork within the Dom Route where one of the events has "take a dose when she asks" never came up as an option, I was always forced into the other branch (though the Ladder says I've seen both). Then, events started running through day on day, without waiting for the specified number of days (18 days between events, etc.). Now, despite saying I'm on the Dom Route and the next even trigger supposedly being "the evening after", Rex has asked me to make Project Diminishment and every second day the event plays where it's administered to Chad for the first time, despite me not having researched it at all.

Also, Wren played the "not enough money" event despite me having over 10k.

Came to town intending to Break Bad making The Food of the Gods, promptly fell into a routine of pottering in the garden, odd jobs round the town, and placating t' wife so she won't interfere with my pottering, meanwhile some slag keeps banging on about her physical attributes.

Britain/10, OutGrow provides a realistic simulation of life in a Council Housing Estate. Not enough people named Deirdre.

I might be missing the button, but I can't seem to find a way to exit the store purchasing UI once you've opened it. This means you can't complete either of the quests that require buying an item.

I think the futa option should be reflected on the general world models, rather than just being present in the scenes. At the moment you can't even tell whether it's working unless you get caught or get to Bonbon's scene.

Also, the stamina bar should either appear when you jump, or be visible all the time. The Playground was pretty frustrating until I realised how much stamina jumping takes, especially reaching the chibi.

Read the note on the desk, it tells you where to find the key (under the doormat).

It's not in the village, the shovel and pickaxe are both world pickups in the mine.

The shovel has two uses, I couldn't find any for the pickaxe.

The issue is that the Corruption Menu background images are stored as actual .png files, rather than the encrypted .rpgmvp files that everything else is. If you use something like the Petschko RMMV decrypter/encrypter to encrypt the files then drop them in the folder, then it'll work properly.

Looks like there's a display bug with the Party Pooper skin in 07-Final (at least on Windows) Customization options. You can turn the skin on, but changing to one of the other skins leaves the preview blue instead of resetting to yellow. This only affects the Customization screen, when you actually play a level it shows her the correct colour. It also fixes itself when you restart the game.

It's not just the second time, sleeping on all even-numbered nights is broken. Just drops down a grey overlay and stops responding.

In the downloaded version you can get past this by Alt+F4ing the game closed, then re-opening it and loading the autosave. However it's breaking, it remembers to increment the night number, so you can get to another odd night and have it work OK for another round.

According to the Patreon release date post, the following:

"The breast expansion, ass expansion, and height potions are now fully functional for MC. I've also added some new characters, locations, and scenes."

Here's the release schedule from Patreon. Itch'll be the Public release date.

Tier 4+: August 25

Tier 3: September 1

Tier 2: September 8

Tier 1: September 15

Public Release: September 22

You need to use the items in the back of the imp cave to solve the puzzle next to the owl (interact with them in the same order, left to right). There aren't any sparkles on the objects, nor interaction messages, so you won't see anything until you get it right.

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Centre, Left, Centre, Right, Left. On Angela's route you can't save Taylor, and on Emma's route you can't save Angela.

Not sure if you're meant to be able to save Angela on Emma's route, though. No matter what exit I choose she appears in the final chamber, and her dialogue is the same as greeting her outside the ruins even if you wait for the question mark to pop up.

Is it planned for the fetish statuses to have an effect outside of their dungeon of origin? For example, Futa Worshipper currently is purely decorative once you finish Dungeon 1, since there aren't any futas in the real world for it to levy the penalty against.

I suppose it is limited by the fact that if you don't get a fetish during the dungeon you cannot go back and try again without reloading.

I've encountered a bug, not sure if it's related to starting one route then going back to do the other.

I went to the TECH Shack, got the key, then backtracked and did the Power Plant route up to the jailbreak. The game then played both sets of dialogue (escape through maintenance tunnels and escape through warehouse), but when I went to exit it had both laser barriers up so I was stuck in the jail antechamber.

It's probably Itch's download server being terrible. I've had problems with any game larger than about 200~400MB suddenly claiming it's fully downloaded despite clearly not being. The cure I've found is to try and download the file again (making sure it's in the same location and with the same name). It'll quickly run through what's already downloaded, and then start downloading the next block. You may have to do this a bunch of times, but at least it's not one of the 4GB games on the site.

There's an amusing bug with the Gloria scene in 0.283: The Special option for it doesn't get removed at the end of the battle, so you can use it in any subsequent battle as you please.