The Android build is already available on Patreon and Boosty.
Do I plan to release a free Android version? Yes. Without any NSFW content.
No, you’re not entirely right. The main story is only slightly influenced by the NSFW scenes. I get that it might be hard to understand how in a game like this the adult content isn’t the main focus. But for me, the story itself is the biggest motivator behind creating something.
Here the plot is a bit deeper than just sleeping with someone. The shark girl isn’t “someone” from the real world. I’m only inspired by the character’s image and personality, with full respect and care for the character itself.
If you mean that you tried to run it on your phone, then it’s really not optimized for mobile at all. On my Redmi Note 12 Pro it lags a lot, especially at the beginning. I’m working on a port, but the game has to be specially adjusted for it. A smartphone version will be released soon on Boosty and Patreon :)
I really wanted to immerse myself in the spirit of classic action movies from the 80s and 90s while still keeping the storytelling in the spirit of anime. I always try to push beyond my own limits. For now this is technically the most complex project I have ever created. In terms of the overall plot I believe the scenario could even compete with Requiem.
If you are not into hentai you can simply play the Itch version because I poured my whole heart into the story. I also did the same for the hentai scenes where I tried animating 2D scenes for the very first time.
The shark girl was chosen because her lore fits the scenario perfectly and blends seamlessly into the story. The main character is clearly much more restrained and tougher, without going overboard of course, especially compared to Ryu. (And yes I did see your comment under Requiem. :) )
Your project looks very promising and cool — the visuals, soundtrack, and sound effects are made at a very high level!
But I can’t say the same about the code. The game’s code is just awful. Not only does the game run terribly despite such graphics, but the settings don’t work either. It feels like the author didn’t test the game at all.
Does changing the screen resolution work? No.
Does lowering the mouse sensitivity work? Yes, but the minimum value is still huge for even a slightly comfortable game. I literally felt dizzy from how fast the mouse moves…
It really upsets me that such a great project didn’t get proper support from its author and will remain unknown.
Oh, and I also got thrown out of the game because of some error…
I hoped the game would run smoother for the reviewer above, but NO — I’m shocked, but it lags even more for him than for me…
Author, I will gladly play your game if it gets at least some optimization. Sorry if I offended you with my words, but it’s sad to see such a cool project have such terrible code.
Howdy, partner!
Yes, it’s all part of the same universe, but I’d recommend playing the games in release order:
"Pigeon West: Johnny the Pigeon", then "Pigeon West: El Diablo", and finally "Pigeon West: Call Of Gun. ISEKAI".
I try not to recycle old jokes — instead, I improve and evolve them with each new game.
So if you start with the latest one and then go back to the first, some jokes might not land as well.
With every new chapter, I push the scale and ambition further. 😎
If you’re in it for the story, feel free to play in any order — each part is a wild chapter in the life of one seriously badass pigeon.
Oh, I absolutely love this project! I’ve played through it several times, ever since the time when the Bear Constellation was the final chapter. Now that I’ve remembered the game again, I’m so happy that after all these years, the developer actually managed to finish it and didn’t abandon the project!
Thank you so much for all your hard work!
Thank you so much for the feedback! If you enjoyed this part, give the other chapters of Johnny the Pigeon’s story a chance too.
Thank you so much for the feedback! If you enjoyed this part, give the other chapters of Johnny the Pigeon’s story a chance too.
Pigeon West: Call Of Gun. ISEKAI by Blue harpy
Thank you so much for the feedback! If you enjoyed this part, give the other chapters of Johnny the Pigeon’s story a chance too.
Pigeon West: Call Of Gun. ISEKAI by Blue harpy
Pigeon West: Johnny the Pigeon by Blue harpy
Final Update 2.0
Added:
- Japanese language 🇯🇵
- Portuguese language 🇵🇹
New features:
- You can now travel using the maps you've found
- Interactive City map
- Interactive Wasteland map
- Quest journal
- The ending has been completely reworked
- Numerous bugs have been fixed
Special thanks to Lucifer on YouTube for spotting so many bugs!
You're absolutely right — the map was added later, after the game's release, to help players better navigate the world. This eventually led to a more complex system: the arrows indicate the direction the character will move, not cardinal directions like north, south, east, or west.
To fix this, I tried adding a triangle on the map that shows the character’s field of view — to make it clearer which way the character is facing. But yes, unfortunately, it didn’t help much, and the system still feels a bit confusing for some players. :(