Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Blue harpy

221
Posts
6
Topics
442
Followers
10
Following
A member registered Mar 29, 2022 · View creator page →

Creator of

Recent community posts

The Android build is already available on Patreon and Boosty.

Do I plan to release a free Android version? Yes. Without any NSFW content.

Thank you, I’ll keep doing my best to make you happy!

Thank you, I’ll keep doing my best to make you happy!

No, you’re not entirely right. The main story is only slightly influenced by the NSFW scenes. I get that it might be hard to understand how in a game like this the adult content isn’t the main focus. But for me, the story itself is the biggest motivator behind creating something.

Here the plot is a bit deeper than just sleeping with someone. The shark girl isn’t “someone” from the real world. I’m only inspired by the character’s image and personality, with full respect and care for the character itself.

hi :)

(1 edit)

Thank you so much for the review :)

There is no AI art in the game. I personally worked on every piece. If you do not count the library minigame and two backgrounds, which are blurred, that was a necessary temporary measure for now.

Could you tell me in more detail? Do you have an old PC? Which upgrades exactly are not working? Thanks in advance :)

The update [0.1.1v] is now available on Patreon. I’ve listened to everyone’s feedback and tried to fix the most common complaints along with the main bug. Tomorrow, an Android version will be released for patrons, and I’ll also upload the update on Itch.

I think in the next minor update I will fix Uncle’s loot boxes :) And I will also make the grind a little easier.

If you mean that you tried to run it on your phone, then it’s really not optimized for mobile at all. On my Redmi Note 12 Pro it lags a lot, especially at the beginning. I’m working on a port, but the game has to be specially adjusted for it. A smartphone version will be released soon on Boosty and Patreon :)

I really wanted to immerse myself in the spirit of classic action movies from the 80s and 90s while still keeping the storytelling in the spirit of anime. I always try to push beyond my own limits. For now this is technically the most complex project I have ever created. In terms of the overall plot I believe the scenario could even compete with Requiem.

If you are not into hentai you can simply play the Itch version because I poured my whole heart into the story. I also did the same for the hentai scenes where I tried animating 2D scenes for the very first time.

The shark girl was chosen because her lore fits the scenario perfectly and blends seamlessly into the story. The main character is clearly much more restrained and tougher, without going overboard of course, especially compared to Ryu. (And yes I did see your comment under Requiem. :) )

(2 edits)

You can absolutely play the Itch version — there are no “bad scenes” here :)

Yes. You can download the uncensored version on my Patreon. There is a big PATREON link on this page; click it to go to the download. The uncensored build is free. Saves from the censored version will carry over to the uncensored version.

It seemed to me that from the pictures and tags it's clear, although I would call it a short animated film, since there's quite little text and most of the action happens on the screen. :)

Well now, partner, I’d be happier’n a coyote in a henhouse to saddle up and take part in testin’ yer game. 🤠

Yes, I’m getting about 15–20 FPS by the feel of it, and changing the screen resolution doesn’t affect it at all. Also, even at the minimum mouse sensitivity, the mouse sensitivity is still too high.

Your project looks very promising and cool — the visuals, soundtrack, and sound effects are made at a very high level!

But I can’t say the same about the code. The game’s code is just awful. Not only does the game run terribly despite such graphics, but the settings don’t work either. It feels like the author didn’t test the game at all.
Does changing the screen resolution work? No.
Does lowering the mouse sensitivity work? Yes, but the minimum value is still huge for even a slightly comfortable game. I literally felt dizzy from how fast the mouse moves…

It really upsets me that such a great project didn’t get proper support from its author and will remain unknown.

Oh, and I also got thrown out of the game because of some error…

I hoped the game would run smoother for the reviewer above, but NO — I’m shocked, but it lags even more for him than for me…

Author, I will gladly play your game if it gets at least some optimization. Sorry if I offended you with my words, but it’s sad to see such a cool project have such terrible code.

Bonjour, merci beaucoup pour votre avis ! Il est possible que je fasse une traduction en français à l'avenir :)

Howdy, partner!

Yes, it’s all part of the same universe, but I’d recommend playing the games in release order:
"Pigeon West: Johnny the Pigeon", then "Pigeon West: El Diablo", and finally "Pigeon West: Call Of Gun. ISEKAI".
I try not to recycle old jokes — instead, I improve and evolve them with each new game.
So if you start with the latest one and then go back to the first, some jokes might not land as well.

With every new chapter, I push the scale and ambition further. 😎

If you’re in it for the story, feel free to play in any order — each part is a wild chapter in the life of one seriously badass pigeon.

Oh, I absolutely love this project! I’ve played through it several times, ever since the time when the Bear Constellation was the final chapter. Now that I’ve remembered the game again, I’m so happy that after all these years, the developer actually managed to finish it and didn’t abandon the project!
Thank you so much for all your hard work!

I love my Russian-speaking fans, but with all due respect, I would prefer not to have that country’s flag in my game.

Russian Language

ebani golub kashevlada uiavnist da shpionir lavuide )0)

Thank you so much for the feedback! If you enjoyed this part, give the other chapters of Johnny the Pigeon’s story a chance too.

Pigeon West: Call Of Gun. ISEKAI by Blue harpy

Pigeon West: Johnny the Pigeon by Blue harpy

Yes, I totally understand you — I love pigeons too! :)

Thank you so much for the feedback! If you enjoyed this part, give the other chapters of Johnny the Pigeon’s story a chance too.


Pigeon West: Call Of Gun. ISEKAI by Blue harpy

Pigeon West: Johnny the Pigeon by Blue harpy

Thank you so much for the feedback! If you enjoyed this part, give the other chapters of Johnny the Pigeon’s story a chance too.

Pigeon West: Call Of Gun. ISEKAI by Blue harpy

Pigeon West: Johnny the Pigeon by Blue harpy

 ♥

Thank you so much for playing my game, partner!
Yes, I'm aware of this issue — I’ve fixed it in the latest version, and I probably should’ve done it here too...

Wow, huge thanks to you, partner, for sharing your playthrough in the comments! I'm really looking forward to part 3 on your channel — I laughed a lot watching your playthrough :D

Wow, huge thanks to you, partner, for sharing your playthrough in the comments! I'm really looking forward to part 3 on your channel — I laughed a lot watching your playthrough :D

Final Update 2.0

Added:

- Japanese language 🇯🇵

- Portuguese language 🇵🇹

New features:

- You can now travel using the maps you've found

- Interactive City map

- Interactive Wasteland map

- Quest journal

- The ending has been completely reworked

- Numerous bugs have been fixed

Special thanks to Lucifer on YouTube for spotting so many bugs!

Thank you very much for the feedback, partner. :)

Thank you very much for the feedback, partner. :)

(1 edit)

I hope you'll be able to feel the same emotions as you did with this novel.


Thank you very much for the feedback, partner. :)

Happy to oblige.
Thank you very much for the feedback, partner. :)

Thank you very much for the feedback, partner. :)

*El Diablo is pleased with your comment.*

You're absolutely right — the map was added later, after the game's release, to help players better navigate the world. This eventually led to a more complex system: the arrows indicate the direction the character will move, not cardinal directions like north, south, east, or west.

To fix this, I tried adding a triangle on the map that shows the character’s field of view — to make it clearer which way the character is facing. But yes, unfortunately, it didn’t help much, and the system still feels a bit confusing for some players. :(

Гарна робота, як для Джему — художники постаралися на відмінно! Великі молодці, всі й кожен, але впевнений, що кодер міг би попрацювати трохи краще :)

Сподіваюся, у повноцінному проєкті ідею доведете до кінця.