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Squeezed Dog Interactive

15
Posts
1
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4
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4
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A member registered Sep 30, 2025 · View creator page →

Creator of

Recent community posts

Awesome! Thank you so much for checking out my game! I hope you enjoy it!

You've gotta point! This game was actually made back in 2024 but I chose not to release it until now. So Nintendo, if you are reading this, you can apologize for accidentally plagiarizing me at: squeezeddoginteractive@gmail.com. lol

Seriously though, thanks for checking my game out!

Howdy everyone! 

I’ve been a lurker on here for a couple of years, but have only just now plunged into the scary world of public distribution! This is a WarioWare-inspired game where you get to design your own character for use in minigames. It’s also heavily influenced by the Sound Bomber game mode in Mario Artist Polygon Studio for the 64DD, except mine is significantly weirder. Please check it out if you get the chance!
https://squeezed-dog-interactive.itch.io/pixel-prom-pregnancy


Awesome, you are the best!

Great work, thank you for uploading this! Is everything inside this project public domain? In other words, am I allowed to use this code in my project, even if it may be sold?

Hello, I've been trying to reach you via your email for the past month and have never recieved a response from you. If you find the time, please consider checking my messages. Thank you.

Awesome, I went ahead and sent the email just now. (Sorry for the long delay)

Can you please share some videos or info about what this is?

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Right on! Thank you so much for your interest, Autumn. I apologize, I wasn't able to find your email on the Steam page. Is there another way that I may contact you to share the details relating to the showcase? That way, you can gauge if you are interested.

Awesome, thank you all! By the way, a few devs and I are trying to put together a showcase for exceptional upcoming and recently released GameMaker games. Is there any chance y'all would consider allowing us to include Blobun in the showcase? No pressure.

Wow! I just got done trying out your latest build and I must sat that I'm very impressed! The gameplay loop is simple, but chaotic and fun. The visuals and UI are super polished. Even the tutorial was well paced and didn't overwhelm me with too much info. It's clear that your team knows what they are doing! Do y'all have an email or some form of contact? I have some questions regarding the game.

This was a lovely demo! Chalenging "pick up and play" puzzle games are my most devestating addiction. I will absolutely look into purchasing the full game soon!
* Odd question, would you happen to have an email or some form of contact? I have a few questions about the game that I'd love to ask you about.

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Superb game! This really does feel like a lost PS1 racer! I'm honestly awe struck by your ability to get such a complex 3D game working in GM. By chance, is this game still in development? I hope and pray that the answer is "yes"!