It's a fun and cute game especially for the time contraint, what is there is solid
Square Scheme
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I love the overall retro/neon style, the tiles and their animations all look great!
One tweak I would suggest is that the building menus only show the production rate per colonist which was confusing at first, might be easier to understand by also showing the total you'll get per turn for how many colonists you have assigned. Same for maybe previewing the total amount each resource will change on the next turn. But the game is fun, visually interesting, and the core resource management is solid!
The great 2d artwork really elevates it, and the 3d scenes were put together well too. Narrative and dialogue were more interesting than expected. I'm glad this game reinforced my opinion that I'm king pig above all others, so sad those other pigs had to go live on other farms, but at least we had breakfast in the end!
Fun idea! For the short dev time getting in the dynamic digging mechanic is impressive! Like other commenters have said definitely could use some quality of life fixes like controls local to camera, not being able to dig right down and get yourself stuck, maybe a visual indication of where truffles are. Good job on this overall!
I gambled all of my money, I think that's the meta. I really enjoyed this! The cosmetics are a standout, great art and lots of options. The core minigame was fun, I thought the egg luck was tuned well, randomly getting lots of good or bad at once kept it engaging. The details like naming the pig/taking pictures/feeding it really makes it come together as a pet-keeping game








