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sqrrlz

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A member registered Feb 17, 2020

Recent community posts

If you mapped sprites properly and created tiles out of them - i had the same problem. Just set the resolution to specific one (i.e. 640x360 for 16:9 not only by aspect ratio) and it will display properly.

It's due to scaling if you have not locked your preview resolution.

Oh! Turn of filtering (set it to point)