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spvt

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A member registered Feb 12, 2024 · View creator page →

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Wow thanks for the kind words, we're jumping up and down with arms in the air lol. But seriously we appreciate it a lot. 

Yeah, sure, because that's WAIT HOW

We're glad you enjoyed it, it sounds like the minigames did their job lol

Also the orchestra sfx would work really well with like a coin flipping based streak type of thing, might patent that idea later 

Instagram enemy number one

I played like an hour and completed half the game. The puzzles are really smart and they make you think. The movement is a little sluggish but it's fine, the fast-forward makes up for it mostly. Now you're thinking with boxes.

Really creative idea lol. BUT. The enemies shouldn't have a hitbox in my humble opinion, one time an enemy was killed in a doorway and I was locked. But fun game, I liked it.

Alright what do I even comment? lol It's genuinely a banger with insane sound desingn and an amazing style. I haven't played a lot yet but this is one of the games where I know that what I'll get is what I've got already, just more, expanded. The only place where I can't give 5 stars is the creativity (I mean come on, it's JUST LIKE Sly Cooper 2)  but it doesn't make the game any worse. Really good job and next time make something worse so we can win please

Thanks, that midnight editing hit different lol also, glad you like the driving! 

Reaaally cool idea, I felt like the labyrinths were a little slow to get through, but they're not bad. I could figure the game out by myself and it has smart solutions. A labyrinth-related idea I have is that sometimes there could be unneeded  components blocking your way, that you have to move but not into the current terminal. But yeah that's just a bonus idea, the game is well-done.

We're glad to hear that, personally we made it our mission to get into the mind of a delivery worker so we each signed off to be a delivery guy for 2.5 years. One person on our team accidentally put 25 years so they will not participate in the next game jam. 

Yeah while playtesting we encountered too few crashes so we had to implement some. Jokes aside it's unfortunate that it crashed, but we're glad you still enjoyed it! There's an autosave feature that puts you right back at the start of the crashed level, in case you ever wanna revisit it, perhaps beat the game in chunks. And if it keeps crashing on that level, try getting rid of some enemies, it might help. (Guys that's a feature, trust) 

Guys the mind manipulation, it worked

Okay I don't wanna be rude... so I'm not gonna be. It's a really well done puzzle game that looks like an early compooper game. I'm about halfway through the levels and will probably finish the game.

I didn't die but I did sweat. I came close to getting defeated multiple times but don't feel bad, I'm a spider too and played with four arms. The art design is holy peak. The upgrade system is really cool too and a good idea, really fun. 

Holy guacamole

The execution could be polished but creative and good concept!

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Really cool game, it just need a sequel with more chambers, deeper lore, a co-op campaign and level creator