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spuddiedev

20
Posts
A member registered 12 days ago

Creator of

Recent community posts


Fun game I like the simplicity of the art style. Always love a good connect 4 match!

Fun game! Realized I could spam both the left and right clicks to get some fast height moments. It's all about keeping the momentum! Good job on this entry.

Hi thanks for playing and giving feedback! Appreciate the comments on the art style, like my friend said I pulled it from another project I was working on months ago and forgot about. Never heard of the game you described though but I can see a resemblance! There will be a patch coming too the game today that will address the issues with some of the pulling mechanics for the secondary blob so hopefully no more getting stuck on ledges!

Very addicting, fun atmosphere on the game. Simple but very effective. My finger hurts now haha!

Good bones to a game here, I had fun! I would love if I could aim the bullets, from what I could tell they were just shooting at the closest enemy maybe? Maybe if it was where I had my mouse pointed it would feel better, give a little more control too the player. Great little survivorlike though well done. Definitely build on it and finish it!

Enjoyed the medieval fantasy aspect and the deduction mechanic was fun! Great game, well done :)

This was a fun experience. My first go around I was shooting whoever for whoever, then I dug deep into matching the kinks... KINK CONNECTION. Very fun, great take on the theme, this is very well done. 

Good bones of a game here. Well done. I liked the idea of the past, present and future zones for the puzzles.

This was incredible. I found it hard to stop playing! The balance felt good with the reshuffling of the letter board. Great entry well done.

Thank you so much for playing and your generous feedback! We loved making the game and we just ran out of time for some extra polish/more levels etc. Glad you had fun!

Thank you for playing and your feedback! Yeah we've had some resolution issues crop up it seems. It's weird, it works fine for others but not for some. Will look into it. The third level is a bit of a doozy that's for sure. Planning on making it a bit easier/adding something to help with the mechanics of the level. 

Yeah we had a ton of fun making this! Thanks for playing. A co-op feature would be amazing and it's something we had thought about whilst making it for the jam.

That damn cat! Had me on edge more than once, sprinting for the edge of the screen to try and lose him. Haha, this was great fun. I loved everything about it honestly. Very well done. No notes!

Ok, I love the voice acting and the general vibe of the game! A little tutorial might go a long way? Even something very basic. I was unable to click around and figure things out my first go through as my cursor went off screen and I couldn't control the game anymore after that. When I reloaded I tried going full screen and that helped me stay "in game". The inverted mouse controls definitely threw me through a loop - I did not expect that! Something else I might say is the little windows/doors that opened when I hovered over buttons, most of the time they were cut off because I needed to have my mouse on the button and that dragged my screen down too far to really see what was inside.

Good entry, well done!

Yeah that could be a fun game and I see your vision. It definitely needs some music to spice it up a bit.  I would also say you need a controls tutorial/explanation in game rather than in description. I lost instantly my first couple goes just because I didn't understand the control scheme. Good entry, those are my only suggestions!

This was an amazing little game! The sound design was so good, it really made you feel in control of the spinwheel and that crunch/blast sound when hitting the right target was just chefs kiss. Very well done, you nailed it! Overall very very fun and satisfying too play. My only suggestion would be it needs more levels but I understand why it doesn't!

Wow that's a good game! Once I had gotten used too swinging some of the boxes around and learning the paths to take for different sized boxes I had a blast. Loved the controls, the sounds, the artwork and the music. Very well done to all involved.

Great game! Excellent work on the 3D modelling, I notice you said it was your first time doing that. Loved the style and really brought me back to my old Pokemon days. LETS GO KRUNK MY BOY!

Thank you for playing and your nice and constructive words. Yeah, there is some polish we would've liked too add to the game but we just ran out of time sadly. Maybe in future updates. We will look into the resolution issue you had though as that is something  we haven't experienced yet. Thanks for letting us know about it!

Thank you so much for playing! Yeah there was more polish we would've liked to do with it but for the time we had, we are pleased with the bones of the game!