Really interested to see the continuation of what happens with TRAL! Really good storyboarding and art style, the combat was fun as well!
Spookysnipes
Creator of
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Awesome and unique idea to be in control of such a decimating, inanimate object! Also a bit challenging to decide if the asteroid is bigger or smaller than you as you are zooming up on it! I had to actually give up and just avoid hitting rocks cause I wanted to see the end xD which I also appreciated the stats of how big the asteroid got and its nuclear decimation equivalent haha! Some playtesting notes from me are some of the rocks move at the same speed/direction as the player so you never catch up with them, and the dither on some objects doesn't seem to make all of them solidify. With those two factors it ramps up the difficulty of hitting smaller rocks than you, not sure if intended as much.
You have a lot of good things cooking and coming together here. Love the pixel art, very akin to Earthbound, Mother3! I like that you have quests in the game, pickups, and what looks to be power ups with an exp bar! Can you actually kill a dino in this version yet? I have tried a few times attacking and stun locking the enemy but they never seem to die and end up killing me haha
Really cool idea and execution. I really felt like I was inside a simulation somewhere fighting off a virus or in this case a clicker. And the first time I saw the Boss coming over the horizon my jaw dropped for a second. That was a really cool reveal, also when the enemies started shooting back! Very neat game!
I really liked the tone this game had, visually, audibly, everything. Cool looking characters and very fluid animations when attacking with any of the blood weapons. Really neat you gave the player some variety with the basic , scythe, and fang attacks. Would love to see the characters world expand into a full fledged game!

