I really enjoyed the concept of taking and giving life as a cycle of navigating the platformer. I thought the script writing choices every time life was taken were evocative.
Spooky V
Creator of
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Great sprite work! The art mixed with the audio was a pleasant yet melancholic tone-setter. I enjoyed the larger scale map however I did run into some issues with how to fix if a ghost was unhappy with their burial placement- when I tried to unbury them the skeleton disappeared? I also would have liked to walk a little faster!
I thought this was really charming and I liked using the item deterioration as the decay angle. I even got a few jackpots! The slime enemy was particularly challenging since I kept getting the jackpots on the shield lol. This has a lot of replay value for mixing and matching the items and upgrade choices.
Your game combines my two loves of point and click "find the item" games and games where you're organizing and/or designing rooms. I had some minor issues with the fixed camera and due to the limited palate it was a little hard to find a few items. I kind of wish there were more items to find! Strong interior design.
I saw your post on the discord so I wanted to try your platformer out. I've only gotten to lvl 18 so far but man, after 16 it does get pretty challenging! I absolutely love the animation, and for as far as I was able to get I enjoyed the ambiance and subtle story telling. I appreciated that the crow was there to encourage me as a player the entire way and the nice touch of a crow bringing Cathy some little trinkets as that is normal crow behavior. A suggestion- on lvl 16, even touching the side of one of the spikes causes a reset and I found that very frustrating since I wasn't touching the spiky part, maybe adjusting this in the future could lead to less frustration on the player's end for this level since I spent longer than I would have liked on 16. Great job!
Cute and straightforward gameplay! The music did stop for me about a minute in and didn’t start over for a little while- a little too long with dead air. I liked making the other two stumps on the map transparent so that the hedgehog is visible. It would have been more engaging if another npc (hedge or other animal) was around to speak to.
This is exactly the kind of cozy game I like to play, the art style reminds me of A Little to the Left. Great background music choice and the sound effects are pleasing! My only issues were decorations getting stuck on each other & being unable to undo or remove but I noticed you will be updating that later on! Changing colors is a little difficult because the scissors cursor dot doesn't exactly line up to the actual cursor location when clicking. I'm looking forward to your plans for updates.





