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Splish Splash Studios

2
Posts
A member registered 4 days ago

Recent community posts

Fun, simple game! Here is some feedback

- Please add a quit to title button from within the game. If you want to reset a run right now, you have to just wait ~45s until the timer runs out

- Scoreboard is a fun idea! Maybe use shorthand number notation so it is easier to read? Ex: 450k, 2.5M, etc.

- Is there any way to list all of the different powerups from within the game? Was mostly just curious

Nice game! I enjoyed the puzzles and mechanics, here is some minor feedback to help add some polish

- The UI is all pretty intuitive and the game mechanics are understandable via exploration. I was slightly confused by the icons in the top right until I clicked on them. I think the pixel art could be slightly more clear on what they do, but all of the in game art is very clear!

- The concept is really interesting, but often you can skip large parts of a puzzle by moving back and forth right next to the goal to get your counter down. This means that for some puzzles, you don't even need to see what is on the other side of the room.

- The counter on the top of the screen could use a background box because sometimes it goes over a powerup and then I can't read either one. Also a number telling me which room I'm on would be nice so I can share the room number explicitly instead of describing the layout.

- I like the music! It is soft and relaxing enough to not get annoying after 20 mins.