thank you for your review! :))
For the X’s, you are supposed to buy shield devices, they completely block the effect of the X’s!!
Thank youu!! I really gave it my all with polishing, the game even has controller support lmao
I'm happy that you enjoy the Mr Question dialogues, they took way too long to write lol
For the fullscreen: you should be able to click this fullscreen icon in the bottom right to go into fullscreen, then you just need to click the game to resume it!
Thank you!
I tried to update the game with lots of tweaks, including the ability to skip the wheel spin, but sadly I couldn't publish it in time.
While the game is rng based (it's gambling afterall) you can reroll the shop to get the devices you desire, and with the correct items you can get like millions of dollars lol (someone even posted a photo of them hitting the integer limit here)
For volume slider options I just didn't have enough time to implement them
Thank you very much for your review though! :D
This was REALLY good! I loved the difficulty curve and all the different weapon and enemy types. I only wish that I could take the upgrades that I had with me, maybe the enemies get strong each wave so you aren't way to strong after like round 3. I just think that losing your upgrades leads to less of a progression feeling.
Still, overall really good game, I enjoyed pretty much every aspect of it!
So the resolution is intentional, it's the asthethic of the game, but I guess an option to disable it would be good for people that dislike it.
For the tickets, how did you manage to get over a thousand tickets? There are lots of items that you can get to easily reach like 3x the money that you need for the last round lol
Thank you for your feedback!
This game is currently a little unbalanced, though it is fully possible to win the game, with the reroll feature you can reroll the shop to get better items, and with the correct items, you can easily get the money that you need for the quota, you have to be a little strategic about it!
Thank you very much though! :D
Vielen dank!
Der Effekt mit den Portalen klappt so:
Jedes Portal hat eine Weitere Kamera die das Game aus der Sicht der Kamera rendert.
Die Kamera bewegt sich dann basierend auf dem Spieler in alle Richtungen damit es Realistisch aussieht, kann die jetzt nicht genau sagen wie ausgerechnet wird wohin die Kamera muss weil das zu lange dauert, aber das is halt so der basic Effekt.
Viel schwerer als die Kamera technik war dann aber tatsächlich das Teleportieren so zu machen das es smooth ist und das Objekte etc auch durch gehen.