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Splagoon

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A member registered Jan 23, 2014 · View creator page →

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This pack is fantastic! After extracting the assets from the .unitypackage, I was able to integrate them in Godot pretty easily. If possible, I’d be great to have versions of the barrels and crates smashed to pieces so the player can break them open. Thanks again!

We tried to make it run on Mac, but it proved to be a non-trivial port.  Only Windows and Linux are officially supported.

Very cool! A couple of issues I noticed right away though: running it on a 144hz monitor seems to speed up the physics to an unplayable level. I had to move the window over to my second, 60hz monitor. Consider using a variable timestep. Also, you can clip into walls by holding forward and mashing jump. Otherwise, not bad at all!