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Spiral Forge

51
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1
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A member registered Dec 17, 2023 · View creator page →

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That was fun. I can tell from the levels I beat that a lot of thought was put into the level design, and you need to understand not only your controls/maneuvers but also the enemies and level layout. Good job!

Thanks for playing, and glad you enjoyed the art as well. Our artists worked hard on the models and sounds/music, so we appreciate the feedback! We did our best to capture the experience of having to balance your resources while trying to survive, so it's nice that you found it fun.

Promising game concept. Personally would want to see this continued and refined. The amount of content and game systems for the size of your team is impressive, and I can see the effort and passion put behind this. There's still a ton of refinement, redesigning, and overall work to do, but the direction is there.

Game development is hard, even more so if you're based here in the Philippines, so I hope that you guys don't get disheartened if you do decide to pursue this field. Despite the challenge, I believe there's a lot of potential here, and we need more creative minds and leaders to foster the game development scene here in the Philippines.

I agree, game design-wise there's still much to be desired. 

Appreciate the feedback though and thanks for playing, glad you had fun!

Gald you enjoyed it, thanks for playing!

Could be faster indeed. 

Thanks for playing!

When you get too small or eat too much you lose a life and become invulnerable and unable to move for a couple of seconds. The visual feedback is probably lacking that's why haha. 

Thanks for playing though, glad you enjoyed it in spite of the issues. 

We'll do our best to address the things you pointed out once we're able to update the game.

Glad you enjoyed it!

Thanks for playing! I see what you did there, you get a seal of approval as well.

Thanks for playing, glad you enjoyed it :D

Hey Gin, thanks for the response. I accepted your request.

Hi there, we're looking for a SFX/MUSIC composer for our team. We're currently 4 in the team with a mix of programmers and artists. If you're interested just message me on discord, my @ is:  _belligerent_

Thanks for playing! We uploaded a major update and rework to the game just now, come check it out if you're still interested.

The secrets theme is a secret. Just kidding, yeah the mechanic wasn't able to reach this version of the game unfortunately. We'll be patching the game once the voting period is over though so I hope you'd give it another shot then. Thanks for playing it though! Really appreciate it.

Hi there, and thanks for the comments! There's definitely a lot of unfinished stuff that we hope to patch up once the voting period is over. As for the optimization for WebGL, I'm not exactly sure what the problem is there yet but we'll see what we can do.

Thanks! Yup that aiming bug along with the pause a bunch of other bugs have been fixed in the current version. We'll be doing some major patching for the game once the voting period is over. 

Thanks for the feedback! Rest assured we've fixed most of the bugs you've pointed out in the current version. We'll be updating (or rather finishing) the game once the voting period is over. Hope you'll give it a try again!

Hi are you still looking for a team for this game jam? Me along with another programmer and an artist could use someone in the sound design and music department.

I sent you a request on discord, if you're still interested. my ID is _belligerent_

Hey thanks for the feedback, glad you enjoyed the game! Yeah we did use Suno AI for the music but we plan on making our own soundtrack when we update the game again in the future (hopefully). Our idea for the game was combining RTS and Tower Defense with a focus on resource management. Definitely could use a tutorial and more fleshed out mechanics and levels.

If you're still interested you can check the game out again in the future, since this is one we did want to revisit outside of the game jam. 

Thanks for trying out Grid Guardians, Glad you enjoyed it!

Glad you enjoyed it! 

Yeah there are some bugs with this release, but after the game jam is done we'll upload a bugfix and maybe some more levels. Make sure to check it out then if you're still interested!

Hey, thanks for playing our game! Glad you enjoyed the concept and game art.

We did end up rushing the sound design and I may have made the viruses a little too tanky (I tend to get jaded from hitting the same mob a million times when testing). Something we'll try to improve on over time. Thanks for the feedback!

Glad you liked it!

We had a lot more plans for the game but our lack of time and skill caused us to have to abandon some core game ideas and rush the sound design towards the end. We're still trying to establish our rhythm for developing games so that we hit all the important markers. One step (or jam) at a time I guess haha. Thanks for the feedback, we really appreciate it!

Thanks for playing! No yeah, there are still quite a few bugs especially with the tesla coil. The turrets not firing might have to do with the upkeep mechanics, if your blue number reaches over a certain percentage over the current maximum it stops all the towers from attacking, so you need to power down some towers to get things running again. 

That's a good suggestion, I didn't realize that I jumbled up the order for the prices in the UI. Thanks.

Credits to the artists, check the link on our page description.

That's one way to play the game haha, in all honesty, we may have made the HP a bit too high. Thanks for the feedback!

Yeah, we were kind of trying to incentivize coming up with a strategy for choosing cards by making the boss HP much higher. We may have fumbled with the probabilities of the card drops by a bit so Aces were a tad too rare...

The art came from artists here on itch.io, you should definitely check them out using the links in our game page description. We wanted to add more visual feedback and effects but sadly we overestimated our abilities to pull them off given this was our first game jam XD

And yes, I believe we messed up the resolution scaling. Not sure how to know if it works since it worked on our computers so we'll definitely keep it in mind in our next jam. 

Hey, thanks for the feedback though! We really appreciate it :D

Thanks! Appreciate the feedback. The animations are from artists here on itch.io, you should definitely check them out, links in our description. 

Thank you!  It does have a lot of HP haha, but a proper strategy with your card combinations can make the game easy to beat!

Thanks! Glad you enjoyed it :D

Thanks for playing! It's not a boss for nothing haha. But it is easily beatable with the proper strategy, it'll just take some luck and time.

Thanks for playing our game! Appreciate the feedback

Thanks for the feedback! The royalty-free assets we used were from different artists here on itch.io, you can check them out in the description on the game page. 

Glad you enjoyed the concept!  Yeah, we had a lot of ideas on how to make the gameplay a lot more interesting, but we overestimated how much work we could do within 2 days so we had to botch several ideas in favor of completion XD

 Thanks for playing! Yeah me too haha, it was our first time messing with this implementation of bullet pattern generation so we only managed to cook up a few patterns for this short jam.

Thanks for playing it! Glad you enjoyed it.

Thanks! The artwork we used was from the free assets selection on itch.io, you can check them out in the game page where we linked the artists :D

Fun game! the last level is a little tricky but you realize after a few tries that it's actually not that hard. Wish there was more levels xD

I like the aesthetic and despite the simple mechanics it has quite a bit of depth with your strategy in selecting the people you choose to steal from. Overall a solid game, great job!

Thank you! Oh right, thanks for pointing that out haha