i think you might be using the “Cut to Room” action to switch rooms, right? If you use “Teleport” instead you can specify the position the chara is teleported to in the new room. hope that helps :3
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omg this was so much fun! love the world, especially that slime lore hahaha, the subway station was so cool i think i just love games that use trains/subways for travelling between spaces. running around and chatting to the slimes really had an undertale vibe to it💜 the homestuck music def added to that :3
hey jorge817! sorry for the late reply! that looks like a bug, some of the ui is cut off on the left and bottom side. what browser and os are u using?
you could also try using wareware on https://make.wareware.rip/
maybe it is a problem with the embedded itch version? :S
hey, one of the wareware devs here! just quickly replying with my personal itch :3
also wanted to say thank u sooo much for your kind feedback ^3^♪ very happy to hear all of it!
yes, multiple choice is something we are talking about how we could implement it. setting variables based on that or having multiple path would be really cool and something i’d love to see, but also needs to be not too complicated to use haha
we’ll try to do more update posts in the coming weeks so stay tuned, def will also talk about resizing and your other suggestions💜💜💜
sorry to hear that! what kind of joystick do you have? Godot should support any input device that is SDL compatible (which should be quite a lot). maybe you could also try “X360CE” (it’s free to download) or a similar controller emulator - you can map your device inputs to compatible xinput inputs with that!
hey! thank you for the comment! i meant to write an update post for the launch of this years qgb but didn’t manage to in the end :S I recently applied to some project funding to take some time to finish the game. If that goes through I’ll be able to post updates here more regularly hopefully :> So far I’ve been slowly chipping away at it whenever I find some time. I was thinking of starting a devlog and just posting a bit of my wip. would you be interested in that? (or anyone else following this project?)
Hey! Just updated the game with the final release version, check out my post for more info if you like ✨ https://spiderzone.itch.io/out-of-bounds/devlog/544795/out-of-bounds-full-release
thank you so much for checking it out! ohno though, did you play the jam or postjam version? in the end it got quite hectic putting everything together for the deadline, so i think there are some bugs. I thought krisekrise fixed some level loading crash for the postjam version though.. we’ll take a look!
































