After you clean the blood THEN you go to the door and interact with it. Sorry again It wasn’t explained well!
Sphis
Creator of
Recent community posts
Q: “what was my actual task?”
A: Clean up the blood.
Q: “Why was there a person standing on a yellow carpet?”
A: Supposed to be an animatronic on stage. Sorry if that wasn’t clear.
Q: “The door told me to drink more. But why?”
A: Internal thoughts. Not the door, as for why? That’s lore related and I’d much prefer the players to try and find the lore, just shows they’re into it. Sorry to leave you in the dark for that.
Sorry you didn’t really know what to do, probably should’ve been more descriptive with the instructions. Y’know how it is with gamedev. (I hope). You just get used to it so when someone asks about it it seems like basic knowledge, since you’ve known it.
############################################################################################ ERROR in action number 1 of Other Event: Game Start for object world: Error defining an external function. at gml_Script_Console_Init (line 8) - global._gmu_console_function_init=external_define(dll,“Init”,call,ty_real,0); ############################################################################################ gml_Script_Console_Init (line 8) gml_Object_world_Other_2 (line 3) - Console_Init();
I get that when trying to run





























