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Spex130

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A member registered Oct 05, 2020 · View creator page →

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Yeah, vivi mouse does fantastic work! If you look, she put the OST for the game up for download for free! As the music half of the teammates we had for Sound stuff she knocked it out of the park - especially finishing so many songs from scratch for such a short project.

This is such a cute little game! I seriously dig the aesthetic - kinda wish you all had gotten to go all out and finish what you were aiming for. At this level of polish I KNOW you've got something good cooking up!. You probably know all this already, but maybe there's some stuff in here you haven't heard yet:

  • The UI is gorgeous, but maybe separating out Instrument Selection and Beat Placement into two separate rows could save you some UX troubles. I had a lot of trouble having to swap back between edit mode and selection mode and I feel like you could solve that without a toggle?
  • Speaking of the toggle, I don't know if it was just me but I think I kept adding wrong beats because I kept forgetting if I was in Edit mode or not. Maybe if you do keep it, you could make it more blaringly obvious when you're editing?
  • Maybe have a super quick Lerp for when Melon moves between beats? The jump between spots made it hard to read what was happening - even a quick motion between the two endpoints could help some.
  • I definitely know you've got the collision issues where you can end up in walls and such, I feel like with some quick checks you should be able to cover that no sweat.


Nice work, y'all! I hope you get to push this past a demo!

Wow, that's a lot of footage! I love it. Thanks for playing!

(If you use the Parry, it'll come in handy in the later levels! 😉)

Yeah, the OST is by Vivi! She does ridiculously good stuff.

Wow, thanks!

Updated the Controls and Info sections with more detail, since we posted the initial ones in a rush to make sure the game was submitted on time.