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Spectryl

19
Posts
A member registered Jul 17, 2022 · View creator page →

Creator of

Recent community posts

Amazing work!

I liked it.  I liked the use of the limitation where it was used as lives.  I thought of it as rewarding the player for kills but making it so you get punished is an interesting twist.

what is this FBI psyop?

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I liked the game but its very frustrating that bombs just spawn on the apple making it impossible to win when you are small.

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isometric games for the win

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fun game but i suck at it

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I really liked the artwork, it was nice and fuzzy

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Don't worry, the ghosts mess me up as well haha.

I'll be honest, this isn't much of a game.  I will be fair in that I liked the art work and the style of game.  I didn't really enjoy the gameplay, I liked looking at the art.  I would definitely consider making this a full game because it gave me a certain eerie vibe you could use for a horror-esque game.

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I'm not much of a platformer so I kinda sucked but the artwork is very crisp.  I am a huge fan of it.  I love the concept but I couldn't really tell that it was a similar level over and over (unless its not supposed to be).

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I liked the simple artwork.  I think it would have been nice if you were making a level for a character to beat because it felt like one of those "choose the right door or you die" levels in Mario Maker.

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I liked it.  It was short and sweet

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I suck at this game but it looked good

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It was nice and simple.  There was something cozy about the spinning that I liked.  I kinda wish it was more fleshed out.

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I liked the game.  It was nice, sweet, and simple.  I kinda wish you could just hold the button because I was spamming arrow keys to move faster but it was nice and sweet. I think the contrasting colors help a lot with the visuals : D

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when is godot 4.4 stable coming out?

where is godot 4.4

pro game