The problem with 180 is that the amount of tiles places vertically is mostly non-integer (but this isn't that huge of a problem and can be deal with in different ways if it bothers you)
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Adding to my previous comment, I have a problem with resolution. The resolution chosen is really weird and doesn't scale up to any conventional resolution. Vertical resolution is 192, when 180 would scale well to almost any resolution out there. When the scaling is non-integer, the pixels in the game change their shape, which causes shimmering effect.
180 and 360 scale well to most monitors (except mine which is 1600 by 900 which doesn't like 360). Another way around crooked pixels is smoothing the image (which isn't a good option)
So far I really liked what I've seen, the art style is very pleasing and the music is really good.
Bug report: when jumping above the spiky pit, I fell through it closer to the end. I could't find it the second time, though.