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Sparkling Reflection

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A member registered Jan 31, 2021 · View creator page →

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aww :3 That is such a nice game. I really felt for the character. Nice to see these mechanics used for the inner lives of others. Keep it up!

That is a really nice game :) I enjoyed the story and the characters. It were so different puzzles and I really got the impression, that the two of them did find together. Thank you for that sweet experience!

What a clever idea! I liked the mechanic - and the Kaiju Theme fits very good. I wished tht the explanation what is good against what would stay on the screen though :D

Great style and great idea. I find it was a little too much at the start, but it was very fun :)

Very compelling concept. I just wanted to look but played to the end :) The visual and SFX are great and I like the concept. I would like to know where this is going. Do I want to turn back to being a human? I think I would play more of it :)

A cute little game :)

Very nice variation of the memory theme :) The accuracy rating is a nice touch.

No problem :) As I said: I would play a steam version of this :) Do you plan to make a full game out of it?

LOL. I love choose your own adventure in cozy style. It's really nice and the writing is great. Thank you for that :)

awwww! I want to play a wholte game out of this :) The artstyle is beautiful, the idea fantastic and the characters nice and quirky. I loved the ending very much :) Really good work!

A creative idea :) Never enjoyed a claw machine in real life but this is really nice The storys were nicely written too. The grafic was nice, but I find the symbols and text a little small, but that was ok. The only thing that was a little immersion breaking was that the claw not really caught the things. There seemed to be a gap. But it is a really nice idea and everything fits together nicely.

The artstyle is amazing. It's kinda dark but cozy. Sadly the up button didn't work for me (Z or up), so I couldn't really play it. But a really nice atmosphere you have there!

awwww, that was really nice to play. I it is from gameplay one of my favorites of this GameJam. Good work! I would have played a whole game of this :) I think the grafics are very cute, but could be a little more polished. The dialogue presentation could also use a little more love, but I enjoyed the writing and could feel the worry of the mother and the kid's playful mind. Very nice done!

I love the idea of making ramen. And the little smartphone with the instructions was a great touch. Sadly the graphics seemed broken. I had only 1/4 of the picture and the things were I had to place the ingredients were way down so I couldn't seem to lay the things there. But I think I would have enjoyed it :)

I think you get next time more reviews, when you load a coverimage from your game :) Keep it up :)

A very nice relaxing game. I liked being the wind! The controls were smooth and the music very nice. The little feedback sound was a little distracting but nice that there was one. But I couldn't read the text and playing simultanously, so I can't say something to the story. Keep it up :)

Out of ecological reason I don't like leaf blowers - but it makes good gameplay :) I really liked the concept and swooshing away the leaves was visually and gameplay wise very satisfying. But I think it was broken? I read here in the comments about dialogue or reading something? I was just blowing away but had no text and also no exit or other form of ending the game. 

I like the concept, but I didn't understand the rewinding mini-game - and the green spot was very hard to get right. The grafic-style and nostalgia was very nice. And the music and SFX also. I think, it can be a great game :)

A very nice game. I like the combination of "papers please" with a cozy library :) I was a little bit confused about what to do, but I loved the artstyle. Keep it up :)

aww, the bunny is so cute, when it's closing it's eyes and giving it's best. I find the mechanic very enjoyable and had a great time with it. I guess, the music was a little bit to repetitive for me, but I enjoyed the song :)

yeah, I can totally understand, that one has to make sacrifices in the end. Good you made it in time! 

And I think I got hits... at least I got it in green and then it says "perfect", but I didn't notice a change... But maybe I didn't understood the three options. Haha, don't worry. Keep it up - the swing mechanic is very satisfying.

Thank you very much :) We were a four artists working together - and as one of them: Thank you :) We think about keep working on that project :)

Very nice. I find it great, how the dog found his way. The starting sound was nice.

That is really an excellent idea! Coloring on pc is sometimes such a pain. With just clicking and randomizing it is a breeze. Nice mechanic and great colors! Loved it!

Thank you :)

Hey, we had a simlilar ideas for our games :D I like you thost with the pumpin on it's head. That's really sweet. The whole artstyle is very cool. The 2D art is gorgeos and the 3D pixelated creatures fitted good in. The soundtrack was maybe a little to repetitive. A very nice game!

Very pretty and nice. I picked up what the game wanted from me quickly and then I was happy about the beautiful pictures. I think it would pop more in a tighter space. Keep it up!

Very pretty and nice. I picked up what the game wanted from me quickly and then I was happy about the beautiful pictures. I think it would pop more in a tighter space. Keep it up!

aw :) I loved it. The swiping is such a wonderful feeling. Oddly satisfying :) And then the little secrets. Really nice.

What a beauftiful experience. I liked the memory gameplay and how it interacts with the environment and story. That's a really nice immersion. Keep it up!

This is the most beautiful Cover Image of the whole GameJam :D I love the shroom with the knife. The whote Game is really well executed and beautiful and the explanation great. Wow. Great game!

Nice game! I like the car and the animation of it. The sound design is nice and the color palette very fall-y :) I was first driving in the wrong direction, haha. But in my second try it went smoothly. Keep it up!

It's really cozy. The sound and grafic fits the theme and the little explanation at the side was also great. Oh and I loved the day-night-cycle. It could get a little repetetive, but for a short game it's great.

It's really cozy. The sound and grafic fits the theme and the little explanation at the side was also great. Oh and I loved the day-night-cycle. It could get a little repetetive, but for a short game it's great.

Wow, this is your first published project? It's great! I've just started in Godot too but this is amaing. With the export of pictures and the color palettes... It is really great. (I would love to have fill bucket though :D) Keep it up :)

aw :) That is a really cute game. I like the mechanic to let things vanish to look behild. I was just a little bit distracted by the cute kittie :D Keep it up!

What a great game! I like the mechanic. And the grafic is gorgeos. It is cozy and nice. I find it a little bit to complicated, but maybe I'm just clumsy :D

What a great game! I like the mechanic. And the grafic is gorgeos. It is cozy and nice. I find it a little bit to complicated, but maybe I'm just clumsy :D

Aw, the tiny witch is really cute. It's good to understand and the navigation works perfectly. Nice :)

That is a really nice game! I liked the 3D with outlines style very much. The sound of rain is perfect. And I love the idea of a umbrella in fall. The gathering of spirits in a specific order was intuitive and good to navigate. Really great game!

Yeah, I liked the Friday-Evening Theme and the narration was very nice :) The armchair puzzle I got through the shadows, that was good :) But I couldn't understand the music-section. I think too easy is here better than too hard, because of the relaxed theme (me on friday nights can't understand annnything :D)