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sparkiestbowl

11
Posts
A member registered 15 days ago · View creator page →

Creator of

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This is great and I love the take on the immortal snail! The combo window felt pretty unforgiving, but it made it super satisfying when you got a long combo going. The companions were super cute. I went all in on spittlebugs and was able to get down to 2037!

A friend got to 257! Their strategy was to just keep scrolling slowly haha, we may have overdone it with the number of mazes at the same time. Thanks for checking it out!

Thank you for playing Tim!

I had a really good time with this! I was kind of confused at first, but I was grooving with it after a few minutes. I think part of my confusion came from the controls? With the abilities being numberkeys, my instinct was to use the top number row on my keyboard. That felt kind of awkward when trying to move and target spells with WASD at the same time since it was all with my left hand.

But! You added an awesome control mapping feature! I switched my abilities to be keys around "I", since I was already using "I" to inspect things (which is also a great mechanic!). So I could move with WASD, shoot arcane bolts with "j", inspect things with "i", and clairvoyance with "o". Things really clicked for me after that.

Really like the vibe too, the music is great. Awesome job on this!

This is cool, I like the defense building mechanic! I did learn the hard way not to use the hammer around the barrels lol

Aw thank you!

Thanks! Ah sorry about that. Yeah I wish I had spent more time on accessibility. I'm thinking about going back and adding a settings menu for those kinds of things since I think it'd be a good thing to learn. Appreciate the feedback!

Thanks! Yeah I'd love to go back and improve the difficulty ramp-up. I think it could be more interesting to increase the difficulty in other ways than just spamming more mazes... things like increased maze rings or introduce obstacles to jump over like you suggested! Thanks for the feedback, I super appreciate it!

Thank you so much! We had wanted to take it a bit further (start with color and get more desaturated, background changing to look dirtier/cluttered) but had to cut it for time

I'm obsessed with the art in this, it looks so good! I like the gameplay mechanic too, it's simple but doesn't get boring. Awesome job on this!

*spoilers* 





really enjoyed the squidward cameo