Thank you very much HashakaBrothers. Much appreciated… :)
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I absolutely love the mechanic… It was really fun. Well thought level design.. though challenging. The jump could use a little improvement.
PS: I love the music.
Other than that Well done :)
Do check out my game!
All the best.
Lets break this down…
The background animation kinda makes it hard to see the level.
The film mechanic is quite fun but I wish there was a pull up and down feature. The film grapple mechanic could use some more work as you have to predict where the orb will be after you jump to catch it.
The level designs were pretty weel thought althoguh difficult.
All in all I enjoyed the game…
Do check out my game.
All the best.
I love the game’s retro art style. It’s quite tough but enjoyable.
I would Like to point out a few things. I noticed that the mid-air controls are very insensitive.. controlling while in the air is not easy. Also maybe the coyote time could increase, I couldn’t jump sometimes when I’m running toward the edge of a platform. and lastly, the inertia of your movement while in the air stays even after you touch the ground which makes making a stable landing without slipping hard.
Other than that it was quite fun… All the best :)
I enjoyed the gameplay and the art style.
When you switch gravity, you still hold the inertia from say falling in your previous orientation. I don’t know if this was a feature or a bug.
All the best :)