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spaceseeker19

2
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A member registered Jun 10, 2020

Recent community posts

I really, *really* like the artwork and story in "Innocent Witches," but I found the gameplay far too slow and unintuitive. You can perform a couple of actions in a day, and every advance in the plot requires knowing which actions to take over weeks of game time, with almost no clues.

This is a compelling idea for a system that starts with no dice, but could escalate to handfuls of dice in a way that really emphasizes the virtue of dice in RPGS - the thrill of gambling. I'm going to try to get the group to play this on the All Ages RPG podcast.