Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Spaceorbisgaming

14
Posts
A member registered Feb 15, 2017

Recent community posts

This is a neat little game. I played it a fair bit and while it's a nice-looking game it's still a fairly barebones idle game.

I would make it so you go though the getting the wool from the sheep on the farm to the selling of the stuff to a store. But this is a fun enoghy idle game. 

I enjoyed it. It just feels like it could be added upon to be so much more. 

(1 edit)

Sure but given the fact that you can only use one die at a time, there is no point in buying any dice outside of the auto dice.

I like the idea but unless there is way to get dice that multiples the face of the rolled die just buy more auto dice. Otherwise you're just burning your money for no gain.

It's a neat idea. I just wish there was more to it.

It's kind of pointless to buy more dies. An idea I had while playing was why not add better dies. You start out with a basic d4 and level them up. If you wish to keep the buying dies thing maybe have them have colors that multiples them or something. So white dies are their face. Green ones are 2x their face. Red ones are 4x their face and so on.

(1 edit)

It would be nice if we could buy the upgrades by more than one.  Otherwise, this seems like a fun enough game. I just wish I could buy them more than one at a time. It's a real pain to have to click like 100 times.

It seems like a neat idea but it seems too easy. So far I'm in the Iron Age and it feels like the only true downside is the wait times. 

An idea I had while playing it would be nice if we had some sort of way to see the growth. You know like dots that slowly move outwards or something. 

A bit basic but still enjoyable. If this had more to it I may have played longer but as it is I feel like I have beaten it.

Ok, so the first level up is 100 clicks and the next is 200 and the one after that is 600. This would be fine if the output was at least keeping up with what is needed to level up. But it isn't anywhere near doing that. 

The cost to level up your output is growing exponentially faster than the output. Right now I'm needed 2400 and without clicking myself I'm making 4. 

So it doubled, tripled, and then quadrupled. So if my guess is right the next level up cost will be six times 2400 or 14,400 while making over 5. This means without me clicking I will have to wait an ever-increasing amount without actually having to do anything. This needs to get fixed or nobody will want to play this. 

Nobody will want to play a game when it takes minutes or hours to level up once at least with a game as basic as this one seems to be.   

I'm guessing I have beaten this because I'm in orbit and as far as I can tell it's now just an endless grind for levels. It's a nice idea but I wouldn't mind if it had more to buy and things to do.

Like if you go -1000 meters into the ground the rockets can be upgraded to go faster or cost less for each level up.

I fail to see why doing that matters. So it resets upon leveling it up. So long as it doesn't bug out I don't see why this matters.

I had that happen to me once. I reset it and it fixed itself. Kind of a pain hopefully it is fixed for good.

A bit basic but I enjoyed it for what time I played.

It's a nice little game but it would be nice if this had more to it. Maybe with more areas and upgrades. As it is now it is a good foundation for a bitminer idle game.

Nice little game. I wouldn't mind seeing a follow up that isn't just colored bars but for what it is it works.