After gathering all the upgrades or trying different weapons the game is no longer like that. It is meant to simply be the downside of the starting weapon.
Spacedoe
Creator of
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Thank you so much for the feedback! All of these features are great ideas and I have plans to implement all of them in time! The next update is already out on newgrounds and it has a reworked chest, a new holiday level, reworked enemy collision, and a bunch of other small balance changes!
v0.0.8 will be my last level update for awhile and it will be the desecrated sands. After that I will move towards reworking and adding weapons, updating the gallery, reworking and updating the bosses, adding an achievement system that will give you unique rewards, adding customizable clothes, adding more playable characters, adding extra animations for masturbation and for seducing mobs, and so much more!
It will take some time, but this is my little side project and I'm going to keep making it better and better even after the full release!
It entirely depends on how often I can work on the game. I would give a rough estimate of about a year and the game should be fully complete. Once the game is in full build I plan to let it be downloadable from steam and from my Patreon. The game will be free to play in browser up until it is about 70% complete. After the game's full release, depending on player feedback, I will consider adding an expansion or two. If people would like to see more content the expansions would be free to all patrons, and be paid DLC on steam.
Several people have requested this, but it is a feature that only a small percentage of players want. For that reason it is a little low on the priority list, however your request is not unheard.
The reason attacks are a bit slow when you start is so that attack speed can feel like a valuable upgrade. Along with that it allows you to have one hand free(for obvious reasons). If I add a mechanic to manually attack then attack speed as a mechanic will have to be reworked into a cooldown, or done away with entirely.
In time, (probably near the end of development) I'm heavily considering adding manual attacks as an optional way to play, but as of now I don't plan to implement it anytime soon.
This version is actually a little behind.
V0.0.5 is out on Newgrounds: https://www.newgrounds.com/portal/view/901788
and cheats are enabled on my Patreon so that you can skip the first level if you wish to do so.
I plan to support this game for a very long time. I'm only one person, but its a fun hobby of mine. I want to add around 10 levels each with 3 enemies. I want to add multiple playable characters, each with several outfits. I want to add a massive amount of weapons to choose from. I want to replace the gallery with an achievement system. I want to add futa and femboy art. There is so much work to be done. I'm doing my best to set goals and pace myself. I want this game to be just as good as you do!