Review from group 35: the mechanics of the game are well implemented even though I would have appreciated a quick info card on the sprint and control key. I like the dark ambiance of the game because it instantly informs the player what type of game it is and what to expect, despite the fact the map is a bit too large for the task meant to be completed. I think limiting a task to certain part of the map would grow intrigue to the other levels of the game that would happen in different parts of the map.
Sofia Olea Yerena (Team 35)
Creator of
Recent community posts
Review from group 35: I like the mysterious and poetic intro to the game as its a good invitation for the player to be interested in the story of the game. Although the text box and font size are not propotional (text box is too large, and font is too small), the visuals seem well thoughtout and play a big role in setting up the gloomy mood and main plotpoints of the story. The game also seems to have an emphasis a famous pieces of art which drives even more interest for the games story.
Review from group 35: The game looks very nice and runs smoothly, I really like the visuals and animations. I had some problems with checkpoints, sometimes when I died in the second level, it would respawn me back in the first level. I would've also liked to know what was the objective fo the game, was it finding and exit? getting coins? defeating something? I would've like to know. But overall, good game : )
Review from group 35: The game is vey challenging, maybe a little too challenging. When I first opened the game I was expecting to use w,a,s,d to move, but the game uses the arrows to move instead. It would be nice to have a small tutorial or easier levels to get used to the controls and the different surfaces (like the red squares) and some more time to beat the levels. Overall, not bad.
